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NotArnold

NotArnold

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NotArnold
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  • Hey I posted a fix a minute ago but another guy and myself were having this problem, this worked for me:

    1. Right-click Dead by Daylight from your Steam menu → Properties…→ Installed Files → Dead by Daylight → DeadByDaylight → Binaries → Win64

    2. Delete ALL the files inside of folder Win64

    3. Right-click Dead by Daylight from your Steam menu (again) → Properties… → Installed Files → Verify integrity of game files

    4. Wait for the game to finish reinstalling those files

    5. On your computer type 'dxdiag' into the Start menu

    6. Find which DirectX version you have under 'DirectX Version: DirectX <11> or <12>' ← it's at the bottom of the list

    7. Right-click Dead by Daylight from your Steam menu (again again) → Properties → in launch options add either '-dx11' or '-dx12' based on what you've seen in your dxdiag

    8. Boot the game, load into a custom match w/ 4 bots (so you avoid a DC penalty, I was on a 6 hour penalty - that's how much I crashed lol) and hopefully you're no longer crashing


    Edit: Just read the actual content of your post. I did all the same too! Don't reinstall the game cause for whatever reason the files on initial reinstall seem to crash? Removing the contents of Win64 then reinstalling, for whatever reason, did the trick. I also used a restore point to go back to my original (latest) driver w/ DDU fresh reinstall. Am using an AMD Radeon RX 7700 myself so it, surprisingly, wasn't a driver issue.

  • As luck would have it I may have actually found a work around that fingers crossed isn't temporary but appears to be letting me play!
    This so far seems to have worked for me:

    1. Right-click Dead by Daylight from your Steam menu → Properties…→ Installed Files → Dead by Daylight → DeadByDaylight → Binaries → Win64

    2. Delete ALL the files inside of folder Win64

    3. Right-click Dead by Daylight from your Steam menu (again) → Properties… → Installed Files → Verify integrity of game files

    4. Wait for the game to finish reinstalling those files

    5. On your computer type 'dxdiag' into the Start menu

    6. Find which DirectX version you have under 'DirectX Version: DirectX <11> or <12>' ← it's at the bottom of the list

    7. Right-click Dead by Daylight from your Steam menu (again again) → Properties → in launch options add either '-dx11' or '-dx12' based on what you've seen in your dxdiag

    8. Boot the game, load into a custom match w/ 4 bots (so you avoid a DC penalty, I was on a 6 hour penalty - that's how much I crashed lol) and hopefully you're no longer crashing

    Hope this works for you too soup. Early days and still scared I'll get slapped with another 'you crashed' but from crashing mid-match every match to being able to play two full games in a row online again I'm optimistic. All the best!

  • I've been getting the exact same thing! I believe it's a game issue and not a computer issue. I've tried every step in the book both in terms of support by Behaviour and forums online. I've:

    Undervolted my GPU (didn't work).
    Rolled back and updated to most modern drivers (using DDU in safe mode every time) - even tried it on a different graphics card lent to me by a friend (still crashed, so not a GPU issue).
    Updated to newest Windows 11 feature.
    Set it to DX11, DX12, etc. No luck.
    Completely reinstalled the game.
    Completely reinstalled Windows.
    Reinstalled x86 and x64.
    Cleared Shader cache multiple times.
    Ran sfc in cmd.
    Edited registry to add a TdrDelay of 10.

    I believe it's an issue on their front my friend. My computer's in tip top shape and every other game I own runs buttery smooth. Dead by Daylight is held together with bubble-gum and sticky-tape and it has never been more clear. Copy of my crash, almost identical to yours:

    Unhandled Exception: EXCEPTION_ACCESS_VIOLATION 0x000001be1c4d4c10

    dxgi_7ffb79500000 {0x0000000000000000} + 244125 bytes
    dxgi_7ffb79500000 {0x0000000000000000} + 243320 bytes
    dxgi_7ffb79500000 {0x0000000000000000} + 242765 bytes
    kernel32 {0x0000000000000000} + 190679 bytes
    ntdll {0x0000000000000000} + 574780 bytes