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Mathaen

Mathaen

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Mathaen
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  • I've done it before and they've responded before, it's just how I talk and the curse words arent directed at them at all.

  • I've always that there should be something for survivors regarding hooks other then saboteur or breakdown. The idea being

    Your continued resilience has impressed the entity. Once per trial, After being within the killers terror radius undetected for 120/110/100 seconds, Gracious Favor activates. While activated if you are put into the dying state Gracious Favor blocks hooks within a x/x/x meter range of your current position. Deactivates if you are hooked. Persists if you are healed a health state for 20-30 seconds

  • @Floofer said:

    As with the recent 4th Anniversary event (which I loved), players could unlock these floating crowns above their preferred killer or survivor to play with in game. However, it became very clear that this crown would not go too well with some outfits, due to the crown using the basic killer/survivor head. Wouldn't it be wonderful to have a bunny Feng that's also an angel, or a Hallowed Blight Huntress with a floating Crown Of the Entity above her?

    My suggested solution is this: cosmetics such as the crown, or the Bloody outfits, are instead changed to be additions to cosmetics, rather than the cosmetics themselves. Let players choose their cosmetic, such as the Hallowed Blight head for the huntress, then also select the Bloody "cosmetic addition" to make it not only Hallowed Blight, but also Bloody! This could even allow for the comeback of those really cool particle effects when you were crowned mid-game.

    Sure, this does bring up the problem of some combinations being too viscerally displeasing, such as the aforementioned Huntress & Bloody cosmetics, so possibly there would be restrictions on the combinations allowed.

    I do realize this is most likely a huge change, as I am fairly acquainted with UE4, Unity, coding, and the like, which is why this is just a mere suggestion on a mere forum. I just believe that this would be a neat change to cosmetics and how the function together and such, so thank you for reading.

    I'm open to hearing any responses, changes, comments, criticism, or basically anything related.

    Have a nice day, people of The Fog! :D

    I have been talking about this with my friends for so long, thank you for finally bringing it up, couldnt have worded it better.

  • @[Deleted User] said:

    @Dabihwow I think the reason BHVR does it with Plague is that nobody believes in that anymore and can get offended.

    Christianity is a whole other volatile bag which exists today.

    In all honesty why would Christian's have a problem with it? He is described as scum and a murderer, Sure all the characters are made up people in this game but they'd be putting part of a story in that's part of the bible. Everyone loves fantasy violence, that doesn't exclude Christian's.


  • @APoipleTurtle said:

    Sebastian's been through enough after two Evil Within titles.

    Joseph, on the other hand, has had his fate mostly left undisclosed since the first game. If they ever actually do an Evil Within chapter, he should probably be the prime survivor candidate.

    You right!

  • Unfortunately no not at the moment, saw the silent hill killer dlc and thought its be cool if they could get that guy. Have you ever played The Evil Within?