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LuckyV53

LuckyV53

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LuckyV53
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  • So next year is 'We're going back to our roots and nerfing killers relentlessly both casual and hardcore'


    Got it. You know what happened last time right?

  • with all due respect as a trickster secondary. this is a awful change.


    Without more knives to compensate i'm losing chases i would have won before. so this rework isn't a net buff.


    Slower main event, Slower throw speed, faster movement speed sure but when his knives are out he's still destroyed by high walled loops.


    Every change you've made is making it more PUNISHING to USE his power even if used correctly. It's a SHAME!


    The only way i get use out of him is by stacking main event add ons but even then it's not much and i lose out on extra knvies and bouncey knives.


    This change is awful. he was too powerful on PTB sure i agree but this is NOT the fix you think it is.

  • Perk 1: Showmanship) Your love for the spotlight fuels you. Every time you are blinded by a flashlight/Flashbang/Trap You gain 15% action speeds to kicking pallets, Hooking survivors and picking up survivors "The lights, It reminds me of home"

  • @Moundshroud said:

    https://forum.deadbydaylight.com/en/discussion/comment/2228047#Comment_2228047

    Leprechaun and Chucky would have to play differently, like a Spooky Myers. They would have to be more about ambush and intercept. For Leprechaun I wanted him to have the ability to teleport through Lockers AND create illusions of breakable walls to confuse Survivors. I wanted to do Sam from Trick'R'Treat and have him able to crawl on the ceiling and walls to drop on people. Most of the short and slower would have to have alternate methods and tricks. I always saw Chucky as having his Bride (full-sized wife still) and like the Twins being a team.

    For the Cenobites from Hellraiser I thought that their main power would be that no matter what hook you got put on, a cool animation happens and you are ported into the Basement. :)

    .....Aight

  • @Moundshroud said:

    This is not unlike a suggestion I made for either Chucky or Leprechaun (if we ever get either). It seemed very appropriate for a Leprechaun to use magic to travel through Lockers. The Insta-Down aspect wasn't something I suggested (might be too potent). I suggested being Undetectable for a short period of time.

    There's insta down play potential but it has counterplay. Just hold W. It's more for loop trapping. Really no different than the zombies for nemesis so i don't think that's too strong..


    I never come on the forums tbh. Just made the account today and wanted to share what i made. Cool that you have a leprechaun one tho. I wanted him in but could never figure how he'd fit (Especially around loops. Just too short..)