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LegionButNotScummy

LegionButNotScummy

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LegionButNotScummy
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  • Mania should increase the chase time required to bloodlust is exchange for being able to break pallets without losing it.

  • Tactical Affluence on a distressing doctor would be so broken. It also punished hiding from the killer. As killer, just go to a gen that you know was being worked on and wait a bit at that gen, then any survivor that tried to hide to continue on that gen is now revealed.

  • Power - Leader of the Pack

    In the realm of the Entity, The Alpha was given a new pack. The Alpha sets her wolves to survey areas, watching and waiting for new prey. When a survivor is spotted, a wolf will howl, signaling to The Alpha that they spotted a target for the hunt. If The Alpha is in chase in range of the wolf who signaled, they will join her on the chase, running to areas she specifies to assist her in cutting off prey.

    Perks

    The Alpha’s perks center around tracking her prey. With her years spent in the woods, honing her skills, The Alpha is adept at locating and hunting down targets she sets her sights on.

    • Hunter’s wisdom -- Instead of tracking through survivors’ blood and scratches, you are able to track via scent. Survivors leave individual scent trails that grow stronger the longer they remain in one area.
    • Weak link -- You know the easiest target is the one that is the weakest. When within range of the weakest survivor, your terror radius decreases by 2/5/8 meters (With this perk, instead of reducing your terror radius, whenever you hit another survivor, the survivor that this perk identifies as the weakest should either scream, have there aura revealed for 5/7/10 seconds, or gain the exposed status for 10/15/20 seconds)
    • Hex Lunatic -- The power of the full moon brings upon great madness. You become obsessed with one survivor, each time your obsession recovers from the dying state, gain one token. At 2/3/5 (You mean 5/3/2) tokens, any survivor in your terror radius repairing/healing/opening must make moderately/considerably/tremendously skill checks. This effect persists until its totem is cleansed. (Slug meta in a perk. But in all seriousness, this perk won’t be meta per say, but my god would it be fun!)


  • @NuclearBurrito said:

    https://forum.deadbydaylight.com/en/discussion/comment/1462080#Comment_1462080

    If the claim was "the mmr system is predicing balanced results", then being suspicious would make sense for that reason.

    However, the claim "our system can accurately predict the outcome of a match" is not a subjective claim. No matter what their views on balance are, a prediction coming true still means the exact same thing

    One thing to consider with testing as that players will often do things the devs never thought they would do, which results in the breaking of there game.

  • @anarchy753 said:

    The beaten horse that is springtrap;

    https://us.v-cdn.net/6030815/uploads/IDMACAO8R1X9/image.png

    Edit: also you place a survivor inside a suit which makes them broken, so what's stopping you downing them instantly, or tunnelling them straight away? And instantly dying for failing skillchecks means that either it's going to be laughably easy to do them and it'll be like 4 "snap out of its" a match, or actually difficult and just instakill new players.

    Maybe it would work Like PH’s power where it teleports the survivor to the other side of the map.

  • Here’s my 2 cent. Yes, there are perks and killers to counter gen rushing. And sometimes it actually works too, not all the time tho, only sometimes. But even tho that’s true, why should be forced to play a killer or run perks just so that I can play the game?

  • @Snowbawlzzz said:

    This thread has really devolved

    Lol, at this point it’s just people who are never gonna change their opinion having a pointless argument

  • @Khakuate said:

    @slim0b

    Fun fact: If a killer gets "genrushed" it is a game design problem, but not their own fault, but if a killer kills all survivor in less than 3 minutes that's because of "survivor mistake"

    No bias at all btw

    Show me a video of some non-potato survivors getting downed in 2-3 minutes, and for each of those vids I’ll send at least 2 vids of gen-rushing. Nuff said.