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KelC

KelC

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KelC
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  • If you think about it all perks are actually crutch perks. Because crutches support you so you don't fall and perks support you so you don't lose even with the drawbacks on certain perks all of them have some sort of use. And without the perks it would mostly depend on your skill and not last minute pick me up perk. So yes no mither is a crutch perk.

  • Whether I crawl or not is based mostly on how the killer plays. If they're aggressive they'll probably pick me up right after the down or go for one hit on another surviver nearby but if they get the hit or the survivor goes too far they immediately come back to get me so there's no point in me crawling away assuming they have ears and I won't be able to get too far.

    If the killer had slugged earlier in the game and was leaving people on the ground for a long amount of time Ill crawl a good distance away from my original position incase they come back and then I'll start to recover unless they suddenly decide to insta pick me up after the down.

    If it's the beginning of the game and I'm the first one down, so I'm not really sure how they play I just base it off of how they acted in the chase and how far they get away from me to chase the other person. If they stay close I just recover and if they get too far away I move then recover.

    If your being toxic though they'll probably just insta pick you up just to make sure you don't have a chance of getting picked up.

  • Honestly they're both the same. If you hook a survivor you can mori them and if you find the hatch you can use a key. They both just have a different function and requirement for it to work. Both of them just need a rework such as only being able to mori people on last hook and maybe changing the key into something else and the only thing that would change would be that it can't open hatch. Not a popular opinion but I personal like moris more just because of the visual that you get and I don't say that because I use them, I actually play survivor and rarely play killer and even when I do I don't use them because everyone gets so upset about it. Don't get me wrong though I know how aggravating it is to get tunneled and die to a mori at the beginning of the game but for me the visual makes the experience better.

  • I only kill myself when its a spirit but I at least make an effort before I get hooked but if I 4 percent obviously the dbd gods wanted me in that game so I play through the game normally lol. I also did it alot when Oni first came out but that was because everyone was playing him and there were a few games where I just didn't want to play against him cause I was tired of it, so I would killed myself but one game I did get angry messages from another survivor claiming that I "killed" everyone else so I told him the reason and he said I was just mad and tired of losing lmao.

  • There's no real point to playing cleanly if you don't get anything out of it. Besides that everyone's gonna find something to get mad at regardless of whether your playing fairly or not. Like you could play fair the entire game and they complain about a perk they didn't even realized you had or something you didn't intentionally do but was mostly their fault. Such as them running around closely in a hooked survivors vicinity and your chasing them but then they claim it was camping. Unless your just playing cleanly because it doesn't feel right to play in a mean way, than more power to you but the survivors aren't gonna be any nicer.

  • I always feel like once the killer finds me if Im using no mither they target/tunnel me every time because Im already injured but maybe Im just imagining it...idk.

  • I rarely if ever use items I leveled my Feng to p3 just because I wanted to go into games to get items and hoard them.