Joemoe
Joemoe
About
- Username
- Joemoe
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@OrangeBear If this was how she was would you think the expose should still build-up, but slower? Or add a different effect and remove the exposed.
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@CharlieChatBox said:
So Victor has no slugging or snowball factor. Got it. Then I guess that 6 second respawn time technically works. Yes, increase the time it takes to shake them off, if not make it so the slug can't shake them off. Make it so he can only be kicked off by someone else and faster than the 8, but allow them to recover, since Victor still detects others around him.
This is a much weaker Twins than the current counterpart, but your design has merits as an interesting rework.
Opinion about the addon changes? Also I think literally the best way for Twins to have a more fun and slightly more interactive playstyle is to give something to Charlotte. That's the most simple thing I can think of.
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@CharlieChatBox said:
Hoarder: Wow, that's a bit too much, actually. Wasn't expecting that. It's also a major tell if you have Hoarder, and almost only synergizes with Franklins. And two item drop add-ons. And still won't give you that much value, because people don't loot in front of the killer. Or pick up items while already injured if they had dropped them from franklins. Or don't pick them up. Until you're not around. Suggestion, make it map wide. And give the Killer undetectable when someone picks up an item for 8/12/16 seconds?
Oppression: This is indeed one way to take the perk. Admittedly, somehow balanced?
Cou De Grace (I don't like the french): Reduce that to 30/35/40% bonus lunge increase if that's a permanent buff. But definitely interesting.
Base Kit Power (I'll address Add-ons after we hash Base Kit Issues): Blood Tracking still encourages the slugging to an extent, since it rewards him for going after injured survivors. You have to then swap again if you want to do any form of snowballing due to the auto switch. I get the idea of him dragging them, and think it's pretty clever, but you list it that they can remove him in 15 seconds. If you hoof it directly, you get him to drag towards you 40.5 meters, and can get the 109.5 meter away survivor in 15 seconds. If the AI didn't run into a wall. Killer also only has 2 power buttons. So I'm a little confused by the "third ability button". The 6 second respawn time still makes it so kicking Victor isn't too much of a hindrance, and isn't really a punishment, since the gremlin can instantly follow up faster than a person can heal another. And does he still have the shriek radius detection while dragging? Seems mostly solid other than these gripes/concerns.
So too much on Hoarder got it. I agree with your opinion on that. Oppression nailed. Also, I'm fine with that change in Coup De Grâce. But I think I worded it bad when I typed in the power. (Or maybe I'm misunderstanding period.) But I basically want Victor to latch on to a survivor no matter what. The only time there will be a slug or snowball potential will be if you're Charlotte downing a survivor and then you see another survivor in the distance or nearby. But if I'm understanding it correctly. You're saying decrease the time it takes to remove Victor while downed and the Increase the amount of time it takes Victor to grow back?
(Also PS it feels good to nerd out should do this more often.)
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I appreciate all of the feedback. It's mostly Trickster, Huntress, and Deathslinger I have problems with. I'll try but the low fps on Switch makes it a bit of a pain. Especially on the laggy bit of maps.
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Survivor audio is too loud when a survivor is downed
Survivor audio is too loud when a survivor is hooked
Survivors don’t give audio queues when vaulting a window
Survivors will sometimes not give audio when injured
Feng Min Gives no audio when she is in dying state
Head On will have moments where the perk doesn’t activate
Giant particles of fog are intense making it hard to see
Doctor has a normal terror radius
Spirit has moments where there is no audio when she phases
Some parts of Macmillan Estate are invisible. Found around Coal Tower and Ironworks.
I checked and this is a problem through all other platforms. I know the information isn’t very specific, but I hope it helps.