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Iskaral

Iskaral

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Iskaral
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  • I believe the direction they took here is correct. Making bp gain increased overall and reducing grind can never be a bad thing.


    Having only two perks that are regularly used almost entirely for the sake of decreasing the grind only hurts the game at this point; for the sake of balance, variety, and player enjoyment.


    Having to choose between the bp perk or a 4th perk that you wanted to play with the cost of 1/4th the bp is ridiculous.

  • To add something to this, one possible option is to just add an anti status aliment of the balance team's choosing. Such as a counter to blind, as you see from fearmonger becoming very popular.

    Perhaps make that later point limited and token based, possibly renewed via time spent in killer terror radius unseen.


    This would garner more interest in using the perk, while not adding too much of an outright counter to any killer's base kit. Instead it would be a perk based on prefrence of playstyle and not something op.