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Hykoumi

Hykoumi

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Hykoumi
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  • @Ssajbambusa said:

    You have a perk for exactly this, that's one.

    You have like 5 anti tunnel/camp perks, that's two.

    As mentioned above it was already tested and wasn't a good idea (like 99% of ideas of cry baby survivor mains), that's three.

    If killer camps you can just do gens for free and leave him with one hook. Don't like someone's playstyle - punish it. The absolutely worst you can do is tbag him. Oh hi, I see you doing nothing, yes, yes that's awesome, you're next <3, that's four.

    If someone wants to camp they will. You can't tell people how to enjoy video game they bought with their own money, that's five.

    If you wish to post your opinion and viewpoint please try doing so w/o an aggressive tone, the idea that someone can literally face camp and waste 10-15 minutes of someone's time where they can't DC or they'll suffer an even longer penalty is ridiculous, having to force people to punish someone for camping, and the Devs change playstyles and metas all the time that is literally them telling people how they now have to play the game so your point about "can't tell people how to enjoy a video game they've bought with their own money" is ridiculous its literally Devs jobs to change the meta and change what some people may love but a majority don't.

    Most people who enjoy face-camping every game I don't believe are physically enjoying the game and more doing it for a reaction or for a toxic reason, if anything making it so the hook timer pauses within 12m UNLESS a survivor enters that 12m radius would be an optimal change and tbh would improve the overall enjoyment and playstyle of DbD it would encourage people to go out and apply pressure without having to stay in close proximity to hooks to force downs/hits at an unhook, I personally will avoid people I've recently hooked so we can all have an enjoyable game (Im rank 4 with this playstyle so clearly it isn't hard to do as I have 350 hours) Im aware that rank doesn't mean much in Dbd, not until they release the MMR system will any rank etc matter but yeah.

    I personally agree that a hook radius maybe with some parameters could be good for the overall health of the game as face camping can literally deter new players from playing the game as they wont enjoy sitting there for 5 minutes to die and then have to watch their friend play for 20 minutes.

    At the end of the day it is what it is, some people will always have varying opinions and I feel anyone should be open to voice their own w/o aggressive nature.

    Also Borrowed Time (I assume you're referencing) basically relys on your teammates running it in solo queue and things of the nature of sprint burst/dead hard/adrenaline/resilience/balanced landing and lithe are all perks that you can use ONCE per chase w/ the exception of resilience which chase wise only benefits from 9% vault speed but 9/10 it wont make much difference I personally believe the Killers are in one of their strongest states throughout DbD and have many perks/add ons at their disposal to apply immense amounts of pressure w/o having to use cheap tactics to get the upper hand.

    If anything I believe the game sways more towards killers these days over survivors, that's my two cents anyways, take it or leave it.