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HorsePuncher420

HorsePuncher420

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HorsePuncher420
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  • @aknitus said:

    DS nerf was NOT AT ALL needed. It was survivors' only ticket to survival against tunneling and consecutive hooking with 60 seconds. And now it is gone if you repair, cleanse, heal, etc. Now more killers will enjoy tunneling, calling themselves pro killers and add to the toxicity.

    How about the Devs do something meaningful for a change and resolve the tunneling and camping issue? Do you think low rank players enjoy getting tunneled and camped?

    Also what next? Gen repair nerf or surv sprint speed nerf? Killers need to up their gameplay and strat, not have everything spoonfed by the game. And I say this as a killer myself. It disgusts me to see killers come crying here requesting for surv nerfs.

    I think alot of people just have a misconception of what true to tell tunneling is. Tunneling is when a killer goes out of their way to get you and you alone out of the game as fast as possible. Simply put, if you have the opportunity to be healed, help other survivors, or work on a generator, you’re not being tunneled. Now-old DS was less of an anti-tunneling and more of a free full minute of grabbing invulnerability. Actual Invincibility if paired with Unbreakable. I’m happy with the change. DS still has a defined use, and while overall useage of the perk may lower, to see the shift in meta will be interesting.