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GiveTrapper2Traps

GiveTrapper2Traps

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GiveTrapper2Traps
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  • Depends, if you mean in the game vs certain people then it's because a lot of people think certain things in the game are unfair and it breeds into anger, rage and sorrow. For killers, it's the idea that survivors can make a lot of mistakes and not get punished for it. For survivors, it's the idea that a killer can play like an ass and theres nothing they can do about it at all. Both have valid points in certain regards, especially if they're heavily biased. Getting taunted by people who have a "leg up" when it comes to what people want to consider an even playing field stings much harsher, simply because you feel completely helpless.

    If you mean on the forums and other forms of media, I'd say it started when the game became really survivor sided about 2 years ago, where killers kept getting either nerfed or survivors got buffed. From then on, survivors got nerfed over and over and over again, with many players thinking its still not enough while others think it's too much. Now we're at a point where survivors have been nerfed for such a long time that many people in the survivor camp think it's getting ridiculous while killers are still feeling the pain from 2018 and think it's not enough. It caused this great chasm and fostered a nasty "Us vs Them" mentality.

  • Mate, I think you're overestimating exactly how much scratch marks make up for tracking.

    Take it from me, I almost exclusively play killer and I have to tunnel whenever I see an OoO. You not leaving scratch marks means literally nothing to me because people have UE'd away from the hook and I end up finding them anyways due to either incompetence, luck or following your blood trail. Removing scratch marks might actually make it easier since they're so annoying in certain maps.

    What ZoneDymo is saying is correct, a killer that wants to tunnel WILL tunnel and you can't really stop them unless your team can offer protection hits and bodyblock correctly.

  • @iBetClaudette said:

    So basically a killer will camp near the hex totem since he'll know its location right from the start to guard it. Ummm no.

    Then you go get the other generators, or bait the killer out while someone else cleanses? A killer camping totems is just asking for a quick loss.

  • I'm sure most people playing billy because they want to win are tired of him as well, but they still want to win.

  • @Marcus said:

    No offense to Brick, but what ?

    Teleporting traps for Trapper ? ######### !??

    Just give Trapper more traps at the start of the match and make traps more punishing, but not that.

    Wraith needs the green Windstorm add-on instead in his base kit, Doctor needs at least Moldy Electrode and maybe more effects in Madness 2 in his base kit and why would you increase Legion's Feral Frenzy speed but decrease his duration ?That doesn't make sense. Just increase his FF speed, vault speed, let the duration untouched and rework the DW effect to be more threatening.

    THIS^

    If Trapper had his common bag add-on as baseline kit, he'd be in a good spot.

  • I fought a 4 man DS/SWF team today, decided to just let them slug until they all got down and lost half of their bleedout timer.

  • My reason is because I keep getting someone with decisive strike.

    I don't like decisive strike.

  • During a standoff between the last 2 survivors, if I notice one survivor is desperately trying to get the other survivor killed, I immediately beeline for that survivor and get the killed survivor to the hatch or exit.

    I also face camp if collapse is coming, might as well confirm at least ONE kill.