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DirtyJanitor

DirtyJanitor

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DirtyJanitor
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  • @Dreamnomad said:

    Can we just lock this thread already? It clearly isn't serving it's purpose anymore.

    (My comment deleted?)


    More than agree, I just got through playing an outpost actually, I couldn't even get through the front with Harv because sub clones kept shooting at me aha


    Then he died to a trap... and I found a backroom with NO traps and found the genmat without dying haha XD


    This game has So much potential and I hope it continues to grow and progress in a positive way.


    That is, if a toxic community dosen't get to it first hah (inevitable)

  • @Dreamnomad said:

    Can we just lock this thread already? It clearly isn't serving it's purpose anymore.

    More than agree, I just got through playing another base actually aha I couldn't get through with Harvey cause sub clones we're shooting at me haha


    Then he died to a trap... this game has great potential so far, hope it gains more traction and grows in a positive way.


    If a toxic community dosen't grow out of it first aha

  • @MadMoeZel said:

    https://forums.bhvr.com/Meet-Your-Maker/discussion/comment/3417897#Comment_3417897

    oh no, imitating oscar wilde

    what a way to publicly declare that you're mediocre.

    "Now child, Sit Down please, your opinion means absolutely NOTHING haha XD"

  • @MadMoeZel said:

    https://forums.bhvr.com/Meet-Your-Maker/discussion/comment/3417889#Comment_3417889

    LMAO this guy thinks people care enough to make an account just for him. you're special my guy. my post pointed out that you told someone not to insult others, then insulted someone, then i gave you back the exact energy you gave to everyone else. and you got so offended you had to defend yourself by doubling down. thanks for being a toxic individual. i'm gonna continue to laugh at your hillarious hypocritical nonsense and making fun of it.

    edit - and apparently the account i made just for him somehow has more posts than his origonal account. man i really worked hard to try and hide that i made this account JUST FOR YOU dirty janitor, you caught me. HAHAHAHA

    edit 2 - Now child, Sit Down please, your opinion means absolutely NOTHING haha XD

    cause i figure copying his tag-line will make him even madder.

    Ooh noo, I would never consider myself so special aha


    I'm sure you made this important account just to attack and insult whoever disagrees with you aha especially considering "AmOgUs" has over 800 post(excuse me 400 XD) so far on a Fresh video game forum aha XD


    BUT even if this isn't a alt account and I'm COMPLETELY wrong and ignorant...


    "Now child, Sit Down please, your opinion means absolutely NOTHING haha XD"


    "Imitation is the sincerest form of flattery that mediocrity can pay to greatness." - Oscar Wilde

    Thx lad

  • @MadMoeZel said:

    https://forums.bhvr.com/Meet-Your-Maker/discussion/comment/3416287#Comment_3416287

    "Learn how to Speak without insulting others and then Maybe I'll respond to you in kind.. until then Sit Down please.."

    take your own advice fuckface

    "If you actually TRY and or have a BRAIN, you can actually get around Harvey showing the raider the way WITHOUT spawn killing him like a low class, Jackass.."

    if you actually TRY or have a BRAIN you can actually get around NEEDING HARVEY like a LOW CLASS JACKASS.

    you really need an AI to hold your ######### hand when you already know he's verified a route? i'm not making mazes buddy. as a matter of fact, i don't even PLAY mazes. don't enjoy them.

    I'm halfway inclined to believe this is a double account.. bawhahaha XD


    What no life, basement dweller goes this hard over a basic glitch in a video game that simply should be fixed? Aha


    Especially when I essentially agreed that Harv showing the path was too easy ahaha XD somebody needs to punish their freakin children.


    Now child, Sit Down please, your opinion means absolutely NOTHING haha XD

  • @AMOGUS said:

    https://forums.bhvr.com/Meet-Your-Maker/discussion/comment/3416283#Comment_3416283

    Ironic how you say I'm choosing to comment like a child, yet here you are clearly mentally collapsing and doing the same thing?

    And yeah, I already noted that the devs are listening to the wrong complaints and not addressing source issues. Your point?

    "Learn how to Speak without insulting others and then Maybe I'll respond to you in kind.. until then Sit Down please..


    Your opinion means absolutely NOTHING hahahah XD"

  • @Tishus said:

    This is a rank competitive game and thats why we dont need to get most of the prestige exp in votes and more exp should be given by kills.

    The only ones giving votes rigth now are noobie people who consider easy crappy outpost fun, easy tombs brutal and a smile or hi as artistic.

    https://us.v-cdn.net/6030815/uploads/HW45IPGBCYI8/187de02b68426-screenshoturl.jpg

    "The only ones giving votes rigth now are noobie people who consider easy crappy outpost fun, easy tombs brutal and a smile or hi as artistic."

    Quite presumptuous aren't we? Hahaha XD

    Especially considering I'm new and been giving accolades for outposts that are "Fun" but also challenging and creative.


    I appreciate "maze like" dungeons, so that's a givin.. maybe listen deeper to the people before putting em in a box, custodian..

  • @MadMoeZel said:

    https://www.reddit.com/user/MeetYourMaker_Dev/

    they're busy talking on reddit instead.

    why are we not seeing this kind of staff activity on the website they pay to host, dedicated to the content?

    Oh no... if you're serious than this game is going DOWN in the Gutter...


    I'd hope they'd take more stock and value from there OWN forum.. but if that's not the case than I'm afraid they're getting feedback from the worst of us...

  • @chezpizza said:

    Why is killing harvey for maze outpost a bad thing? Plain and simple, many people are bad level designers and having too many of them may turn folks off the game.

    A lot of the maze outpost I have played are not good. Ill give outposts that use the harvey death trick a try but ill quit if it drags on.

    A problem i see is these maze builders have all thier hallways looking the same and give no frame of reference for the player. So you end up with the raiders just aimless wandering around the outpost until they quit. This is the biggest reason why the glitch needs to be fixed.

    So to all those maze builders, please use the cosmetics or different blocks to give the raider either hints or at least a frame of reference. Something the raider can use to learn your base, "ok, not the red hallway perhaps it's the blue corridor." I do enjoy a well designed maze every now and then.

    I understand what you mean but that IS the point of exploring a good maze right? Wandering around only to realize, "ugh! I should've turned there!" But I realize to each there own.


    A bug is a bug and should be fixed like any other, but literally the LAST two bases I raided It didn't matter cause I wasn't getting through the front without Harvey dying anyway haha


    If you actually TRY and or have a BRAIN, you can actually get around Harvey showing the raider the way WITHOUT spawn killing him like a low class, Jackass..


    That is why I think this game has SOO much potential haha

  • @AMOGUS said:

    https://forums.bhvr.com/Meet-Your-Maker/discussion/comment/3414180#Comment_3414180

    It's funny how you focused on the one response where I decided to not waste time on entitled reasoning. And not the other ones where I elaborated. And that's also completely false, their reply isn't reasonable, Dreamnomad actually said they want Builders to spend a fuckton of resources trying to kill Harvey and that they should, basically, "have the chance to defend Harvey even then".

    Because Raiders have "places to be", and "their time is valuable" (Why are you playing a game then?), according to this community, so therefore they shouldn't be expected to use their eyes to find an entrance and should have a "get out of a trap free" card available.

    Your username says more btw, you tried to step in and clean up for OP and failed. lmao

    Haha I can't believe you want to kill Harvey Dead soo badly.. even the Devs disagree with your "logic".


    I read the whole chain and halfway agreed with you untill you chose to comment like a lil kid.. XD sorry bruh but actually no


    Learn how to Speak without insulting others and then Maybe I'll respond to you in kind.. until then Sit Down please..


    Your opinion means absolutely NOTHING hahahah XD

  • @Zski said:

    https://forums.bhvr.com/Meet-Your-Maker/discussion/comment/3413037#Comment_3413037

    Downside, they pile up. Currently at 5/5 awfully designed levels that are long walks followed by sixty laser boxes in a 360* kill zone on Gen grab with seven pistons on the only way out, or the like. Just insanely dumb, unfun experiences that I'm unhappy I'm forced to reward with genmat. I wish I could leave negative feedback so maybe people put more than 30s of thought into their Brutal designs and actually had to like, *design a level*, but I understand why we can't and it is ultimately better that way, probably.

    I'd settle for just being able to reroll my options so I'm not locked out of an entire tier of difficulty, though. Then bad bases just starve, as they rightfully should.

    Yeah there are definitely bases that deserve it haha like lets not be oblivious morons about this. Also an option to refresh should DEFINITELY be a thing and is kind of weird it's not aha

    I can see salty people abusing negative accolades but there should definitely be punishment for wasting people's time and blocking resources for no reason...


    At least let me refresh the list. Hah

  • @Seraphor said:

    Now I could definitely see the argument for using this in the cases of exploit use such as second wave corrosive cubes with incinerator death zones. Or when builders intentionally troll raiders with inaccessible forgotten tombs.

    But when the outpost was just "too hard" and you died "too many times"... that just makes you sound like a sore loser.

    You can abandoned an outpost you don't want to raid, if you find it too hard. But if you're already feeding it 20 kills, it's clearly got enough going for it to encourage you to keep trying.

    Agree, give negative accolades for tomb griefers and crap like that.

  • @Ilya_Lizard said:

    Just as the title says - it would be nice to be able to give out accolades for people riding your outpost. Sometimes raiders show such good technique or persistence, or will to overcome that I wished I could complement them.

    I think it's not only a nice thing to implement, but could also create an additional motivation for raiders.

    Was Just thinking this yesterday, I know builders watch replays of there work and would be nice to communicate in this way.

    I give honest accolades whenever I have a lot of fun or think the raid was beautiful, they should really give the option to hand out more accolades.


    It might be "Fun", "Artistic", AND "brutal"... but they force me to pick only 2.. why? Aha

  • @Dreamnomad said:

    There simply shouldn't be a way for map makers to auto kill harvesters. If the raider kills the harvester, cool. If the harvester dies from a trap triggered by the raider, cool. If the harvester dies as soon as the match starts, not cool. I can't even begin to understand why this isn't fixed yet. So easy to do to. Just move the start destination of harvester back one tile.

    That being said, I was a lil disappointed when I found out that a lil box man would basically just... show you the way. But at the same time these are really just meant to be bases to raid, not really mazes.(so I appreciate them when I see em)


    It IS an exploit that should be fixed like any other but I am actually very glad he does Not respawn upon death, as I orginally expected to have to find my way to the genmat myself.


    I enjoy the challenge but that IS just my personal preference.

  • I came across one outpost so far that did this and I was caught Waay off guard, I thought Harvey respawned after some time but never really noticed aha


    So I did a lil death dance around him(hoping the builder gets a kick outta of it) and pushed through the dungeon.

    It was SO much fun, I appreciate a good dungeon and that's what initially brought me to this game. The idea of people making me free dungeons to raid whenever I want haha


    The funny(and cool) thing is, I died soo many times... but it wasn't even THAT big or Hard aha when I finally reached the end I realized there was even a BACK ENTRANCE D:

    This builder got me so good man aha I gave them the "Fun" and "Ingenious" accolades because that felt like a REAL dungeon crawl albeit a very short one.


    They should really allow you to give more accolades tbh, don't know why games always do this...

  • @AMOGUS said:

    https://forums.bhvr.com/Meet-Your-Maker/discussion/comment/3413097#Comment_3413097

    Nah, you can try playing without a guide + meat shield instead of getting your hand held for a change.

    Dreamnomad: completely reasonable reply that shows they appreciate hard maybe even "maze like" bases.


    AMOGUS: A basic childish response in attempt to make OP feel inferior.


    Username says it all, almost EVERY among us user I've come across has been... Suss