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CosmicKing_

CosmicKing_

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CosmicKing_
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  • @Avariku said:
    Other comms need to be limited somehow... this game is not really made for parties to play together with no consequences. (hence it ends up making the game entirely one-sided and not in the way it should be)

    If you can think of a way to actually do it, I'm all ears.

    Push comes to shove they will probably use their cell phones to connect to discord bypassing any monitoring of the game.

    Other than that, I agree with you. SWF is game breaking.

    It is game breaking but really the only way I can think is to notify the killers that these people are together in a SWF party, like maybe have their names displayed in a different colour so you can see who is together or who isn't or if you're just in a lobby with complete random players who don't know each other. Or maybe have a crown or something above the name of the host of the SWF team and numbers on the playes who are with them to see if there are 2,3,4 in the SWF team, then atleast you'll know weather to proceed or not, other than that, all I can think is remove SWF completly so they can't join games with random killers, but keep the aspect of them having a private lobby with a killer they know, but not joining random lobbies where sometimes 1 survior is left in the lobby with the 3 SWF team who won't care about them at all because I've also been a survivor paired with a 3 man SWF team and it sucks because they will only care about the party they are with not the 1 solo survivor with them. It's unfortunate but true.  
  • Avariku said:
    gotta love the blatantly biased views on here. 

    just like killers...  "CaMpEiNg Is A lEgIt StRaTeGy"

    yea, and being bullied into submission by 4 survivors on comms is just a strategy too. 

    both "strategies" are trash and take any semblance if fun out of the game. 

    and before you start, I don't mean "comms are unfair" period... I just don't like the way they are currently in use. 

    I think it should be open comms heard over a certain distance... I think that would solve a lot of the issues, toxicity be damned.
    I haven't seen any killers say that but some killers are forced into that position if people are hovering around you. What is you're logic.. stay there because people are hovering around and that's who I have to target or aimlessly go in the opposite direction even though I know surviors are around the hook, you know what I'll do the ######### option to please these surviors! I mean come on, but I mean when it's killers who are doing it when they know there are no surviors around them and they are just face camping then that's when it's toxic because the survior will die first hook and it's out of there hand unless they're with a SWF team then they will be able to get of regardless pretty easy.

    Yes communication on voicecom is a strategy that is obvious it is just very unfair! SWF should just have the complete private lobby with a killer they know then it's fine they can do what they like because the killer knows what they are getting into. It's these SWF teams tormenting these random killers who want to play the game and do the ACTUAL objective. 

    That would also be a good idea but that'd have to be in game voice com just because they are talking over 3rd party apps like playstation parry or Skype,  whatever,  if it was in game comms then they could do that, also I wonder why they don't have in game comms? Surely if they were all for SWF teams they would make it easy and put in game coms right? Well it's not added in game for a reason, unfortunately they can't control anything outside the game.
  • Giche said:

    @PinkEricka said:
    I’ve only read portions of your paragraphs, no offense, I just don’t feel like reading right now, but what I am gathering from all this, you’re saying voice comms are unfair, correct?

    I’m gonna start by saying to get used to it, because third party softwares aren’t going anywhere. Yes, it’s unfair but if you’re really adept at killer, you can still destroy a team of SWF.

    Better work on a killer AI at this point, instead of saying to paying customers : "Suck it up, this game is about US >:) "

    People exaggerate about SWF all the time, 90% of the time, all we SWF players do is talk about we had for dinner last night, we don’t sit up talking like an organized swat group saying what try hard perks we’re gonna run to try and dominate the killer...

    You don't even need to act like a death squad to gain a huge advantage with voicecom.

    "Do you see him ? Yes/No ? Let's work on this "

    You'll not admit it tho.

    Probably gonna be denied or looked down, but readers can make their opinions.

    You're honestly right, and don't worry about voicing you're opinion because this is a valid problem! And they won't admit it because they're too ignorant. It's easy to gain advantage with voicecom.

  • Master said:

    @DarkWo1f997 said:
    Good sir do I have a product for you! 

    When beint bullied, simply face camp and nod. You’re in control, not them. ;) 

    Even if you put your face into their body, survivors can still unhook :wink:

    Yes they can because they'll force you to hit them one way or the other then that's when the unhook will happen, because you can stand there camping still but when there is 3 other players around you attempting to unhook and stuff like that, you'll be forced to engage so either way they will get off, unless the SWF team is absolutely abysmal and you manage to down everybody around the hooked survior.
  • <font color=plum> I’ve only read portions of your paragraphs, no offense, I just don’t feel like reading right now, but what I am gathering from all this, you’re saying voice comms are unfair, correct?

    I’m gonna start by saying to get used to it, because third party softwares aren’t going anywhere. Yes, it’s unfair but if you’re really adept at killer, you can still destroy a team of SWF.

    People exaggerate about SWF all the time, 90% of the time, all we SWF players do is talk about we had for dinner last night, we don’t sit up talking like an organized swat group saying what try hard perks we’re gonna run to try and dominate the killer...
    Haha this is funny sorry but people don't exaggerate about it, when it's becoming a problem people will speak up about it of course, and honestly I doubt the whole game you're going to be talking about what we had for dinner last night, are you for real? Also you don't need to be organised like a swat group that's just dumb to say and you're obviously so for SWF teams, it's not exactly hard to speak around the killer which I gaurentee every SWF teams will do almost. Again they won't know what it's like until it's happened to them then they're opinions will change.
  • CosmicKing_ said: 
    "The perk issue even with iron grasp on, if you are being blocked by 2 or 3 other players that still won't help you. Why should I have to remove a perk I really like for iron grasp because of professional body blockers ?"

    ----------------------------------------------------------------------

    Just gonna leave this here....Iron grasp vs an assumed swf body block squad: https://youtu.be/Ea7eJmMxpv4



    But yes, having to take a whole perk slot just to deal with this sucks, but man walking around the map with a survivor sure is fun.





    Ahh sometimes you can get away with it and do something like that but that's not always the case! Some SWF teams won't always go straight for the heal when their friend is down they will wait until you hook somebody then the other 3 will hover around you and mess with you, running around you until you hit somebody, then while you are waiting for you're second hit the person is unhooked and then the cycle continues.

    Some SWF teams you can diminish easy like you did on that video when they are just standing still healing somebody in front of you but not all will just stay there and try heal their friend in a spot, they will run erands around you or sometimes you'll pick 1 to hit then they will run away to try make you chase them so he can tell his other buddies on communication that the killer is busy and can unhook the person off! Even if you face camp with the other 3 around you, they'll mess with you until they get the person of the hook because they can still unhook with you standing right in front of them.
  •  DBD was, and is not balanced with coordinated teams in mind.

    Not true, in a recent q and a they debunked the myth of SWF being an afterthought. They just didnt have time to flesh out that AND kill your friends at release. Theyve always had teamplay in mind.
    1: I doubt it.
    2: I do not care.

    It really isn't balanced for SWF abusing the power of communication and coordination. 
    It isn't and it's becoming more and more common these SWF players bullying these killers on purpose, to mess with them. The power of communication and coordination is a huge advantage and that is just obviously clear, if anybody thinks it isn't, well they are ignorant! 
  • Lets put it this way.

    If it was common some random survivor in your team started working with the killer using voice comms to tell the killer where you, and your buddies are, I think you'd be lying if you said you wouldn't be mad.

    It's no different when you use voice comms vs the killer to prevent them from being able to do anything. DBD was, and is not balanced with coordinated teams in mind.

    Honestly you are so true! If it was the other way round they would be so mad! And it isn't balanced when it comes to SWF teams and if SWF players think it's completly fair and balanced, well they are ignorant.
  • Justme said:

    In my opinion this person correct in every matter survivors in a party and with voice chat can leave the killer at a disadvantaged and with the system of seeing survivors in a group on the lobby screen would work and if you say ''oh i want to play with a freind but they will see us as a group and quit'' well tye devs have stated that the game is ment to set you up with random people and to know how altruistic they will be but playing in a group will destroy the devs thought of that. But to help with the survivors with this issue it could show if they are in a xbox party but not show if their in a survive with friends group. But if the devs are seeing this plz fix hit boxes because so many survivors keep spinning around me as a killer so if wou could make survivor hit boxes kinda wider when running it would fix a HUGE problem because in console its impossible to hit survivors when spinning around me as a kiler. And please just make it so if a survivor sprint vaults a pallet 3 times it breaks to end pallet looping thank you!

    Thank you so much somebody that gets it! SWF teams are never going to understand it unless its happened to them as the killer, now you see with that is when it does finally happen to these SWF players when they eventually play as killer, they will absolutely hate it and maybe finally understand but I doubt that because they'll be ignorant. I also hope they sort the pallet looping out it should be destroyed after a few times of looping continously.
  • Just say [BAD WORD] it and basement patrol or patrol camp a easy to guard hook chase into the basement whack as there going down and down them forcing more to go down to save them swf teams just get torn apart by that as they are immature and cant take nit being saved
    I totally agree with you, I've had times where I've been survior and tried to get somebody hooked but i ended up getting persued and It was out of my control because I didn't want to get down myself and I didn't want to just get the survivor of the hook then they get downed straight away or tunneled because they have been hooked, so I've had no option but to get away, then this person messaged me having a go because I didn't save them? Like what do you want me to physically do, you can't win either way.

    That method does work what you said though because I've done it before where I had somebody picked up and I was taking them to the basement and then a survivor destroyed one of my totems which gets them an exposed effect on ( I was the spirit) and a survivor was already convientally blocking a door way to the basement unaware that they had exposed on so I 1 hit them took the person I was carrying to the basement hooked them then went back up and hooked the person trying to block me, I ended up killing all surviors and they had 0 generators done, and I could tell it was a SWF team.
  • Good sir do I have a product for you! 

    When beint bullied, simply face camp and nod. You’re in control, not them. ;) 
    Thank you! I do that when it has to come to that, but then they will think it's so unfair against them that you're doing something remotely annoying and end up messaging you so much bad stuff even though they have bullied you to the extreme? I don't get them. But then again I had a time where I done that but there was 3 people around the hook, ended up getting the person off the hook because I hit somebody around, then I got them down, soon as I moved abit after picking them up I got body blocked by one player and then flashed by the other and the survior escaped, and this happened the majority of the game, until I couldn't be bothered anymore and let them win, but you can't just quit because you'll be a "rage quitter" and you'll get you're rank down, so unfair man.
  • Stevo said:
    Firstly: Paragraphs are a thing.

    Secondly, not everyone uses "Third Party Apps". Specifically Console Users - which judging by the tag you've put, you're a PS4 user. PS Party is a thing.

    Thirdly, "Show killers who is together and who isn't". That's a disaster waiting to happen if I've ever seen one. Good luck finding a lobby with friends. You can't just say "Oh yeah I've seen this particular thing occur to one side from both perspectives" and then proceed to not think of the repercussions for the side which the problem doesn't affect. That would be the devs shooting themselves in the foot at that stage.

    Fourthly, just because people do flashlight saves and bodyblocks doesn't mean they're automatically a SWF group. Don't get me wrong, in a decent amount of cases it is, but by no means always.

    Fifthly, Matchmaking is trash when it comes to SWF groups. There doesn't seem to be any set pattern as to what it pairs you with. I play with two friends usually, both in double digit ranks, while I happen to be rank 1. We've been paired with literally anything between ranks 11 and 2. That's an inconsistency in matchmaking more than anything.

    Sixthly, there's plenty of tools to help against this sort of thing. While forcing you to use certain perks as killer isn't really a valid point to make, if it's that specifically you have a problem with, consider gaining access to any combination of the following perks:
    - Agitation or Iron Grasp for reaching hooks
    - Franklin's Demise or Overwhelming Presence to generally stop usage of items
    - Lightborn specifically for stopping blinds from Flashlights
    - Save The Best For Last or Unrelenting to allow you to use your Melee attack quicker
    - Hex: No One Escapes Death to allow you to 1-hit down anyone once the last generator gets completed (provided a dull totem is still available). 

    I'm sure there's more than that which could benefit you, but this is at least something to help with your specific issue.

    TL;DR - Your argument about killers getting bullied is only partially valid (in my opinion at least), the repercussions that would have on the fanbase would be much more severe. Try using different killers or perk combos to prevent such things happening to the best of your ability.

    Thats my opinion on it - won't see any replies for a while, though I'll try to respond again if I find any time to do so tomorrow.
    I agree with the perks but they won't always work. Have you been a killer and been bullied by a SWF team? If you have you will know how bad it is. Communication puts you a mile ahead of the killer, anybody can see that, you could be rank 20 only had a few games online and if you are with a friends who are decently good at the game, and you are communicating in whatever way, you have a massive advantage.

    Im not saying every SWF team are bad by any means, but in my experience on PS4, majority of the SWF teams are out to annoy you in the worst way possible.

    The perk issue even with iron grasp on, if you are being blocked by 2 or 3 other players that still won't help you. Why should I have to remove a perk I really like for iron grasp because of professional body blockers ?

    Also about the communications thing, dead by daylight don't have in game communication do they? I wonder why? Maybe because with it you can talk around the killer so very easily.

    Another pattern I have found out from watching streamers of dead by daylight is when I'm watching a certain one which is usually SWF player, when they do a day where they play alone,  they generally did bad, that's from what I have seen anyways, because they can't play alone because they don't have somebody to talk with to back them up, that's why solo players will always be better than SWF players because once you're in a routine of speaking to you're friends to come get you, flash the killer, body block, and when you play alone and don't always get that, that's when you realise it'll be harder, I'm not saying that for everyone because I'm sure they are both good solo players and SWF players, this is just my experience from playing on PS4

    Also to address you're point, "it would be a disaster waiting to happen", it wouldn't be really would it? Making it so the killer has a choice to play with a SWF team who are potentially going to bully you and be toxic to you, atleast you'll have a choice then to leave or play against them. People who haven't had this done to them won't have a care in the world or won't understand until you play Killer and it happens to you then it's a whole different story. That's the truth.

    Why should killers have to put up with this toxicity done to them with body blocking,  flash lightning everytime somebody is down, and butt dancing everytime they do something remotely toxic, but then soon as the killer does something bad back e.g face camping, then it's the end of the world the surviors will hate you forever and you're the bad one, you give, then expect to take it back. That's all I'm saying.

    Thank you for the reply also (:
  • You think good players need voice coms? Lol. It’s never been a better time to play Killer.  
    Imo and my experience, teams with SWF are getting worse with how much they want to annoy you, there is a difference when they are wanting to purposely annoy you rather than just playing the game how you should, it just ruins it for killers, that's just because I've been getting it more frequently.