Cold_Oats72
Cold_Oats72
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- Cold_Oats72
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They would just be taking the money out of my wallet
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@ShrekTheThird69 said:
Just wondering what keeps you playing killer through all the bugs, horrible balance, toxicity, and stress of it all. Personally I've completely given up on playing killer, no point in continuing to play if every game is swf genrushers who get my ruin within 1 min of the match and are just toxic all game.
I doubt that every match is a swf genrush team. I have been enjoying killer now more than every despite the audio bugs. The game isn't as bad as you make it out to be and you don't need to make a forum post because you lost one game.
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@Dead_by_Gadfly said:
So its hard to see but if you look at the very edges left and right of the screenshot youll notice 2 survivors are hooked right next to each other and theres 5 Gens left
https://us.v-cdn.net/6030815/uploads/MFNA30IHMPTF/screenshot-20200627-144942-xbox.jpg
This is a scenario where it's a really good idea to camp as I now have the advantage. If both play out their hooks and the other 2 continue working gens I'll still have plenty of time to kill the other 2. If they try and save their friends they risk a third going down with no unhook.
My point is there are times when camping is the smart play and scenarios like this are why the devs dont punish camping. I think its good for survivors to see this from the killers perspective. This isnt me just being a dick this is a smart tactical choice.
Anyone else have other scenarios where camping is the smart play?
While it is a good idea to camp in that situation and force a second state, it is incredibly boring to sit there for a while and not chase anyone. When I'm in this situation I just go for whoever I see on barbeque. It is also very boring on the survivor side when they get camped because they just sit there and you just sit there.
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@ins0 said:
https://us.v-cdn.net/6030815/uploads/S2143MRBRDWO/capture-jpg.jpg
I'll keep this short and sweet (disclaimer - this will NOT BE short and sweet). I have NEVER, in the last ~10years been so tilted that I felt the need to make a forum account for a game, just to vent.
I realize there are many threads like this and I have read some earlier, yet I want to actually post and re-iterate the fact that the matchmaking in this game is ABSOLUTE GARBAGE.
The games never seem fair and mostly, it's tilted towards the survivors since they play with friends and on voice chat.
I just got out of a game as killer where the 4 survivors were all from the same country, had each other added on Steam aka friends and were clearly on voicechat - 3 of them being red ranks (2 x rank3s and 1 rank4 with the last one being rank 12). I am a rank 15 killer with 45h of experience with the game (probably more than 10h of that was spent afking, looking up resources and youtube tutorials and from what's left you can safely subtract another 30-40% as time spent in queue - another amazing "feature" of the matchmaking system.
So anyway, I don't consider myself a moron and have been a gamer all my life (multiple rank1s in WoW, raided for a world top 50 guild, was SMFC in csgo, Divine 2 in dota, etc) so I picked up the game pretty fast and started working on finesse qol stuff like mindgaming the red stain, learning timings for when to break pallets and when to do loops, learning all the perks survivors use and identifying when they are on cooldown, etc. What I'm trying to say is that the games I've had so far weren't tremendously horrible - esp when the survivors weren't SWF parties. I've had rank 5s and rank7s in my games and I've won a few, lost others..BUT yesterday and today especially, I got a couple of games that absolutely tilted me the f out.
What am I supposed to do as a relatively new killer against a very well organized survivor team made up of sweaty rank3s and rank4s (red ranks) that have the best perks/ know the map and how to abuse it, know when to use their skills and talk to eachother on when to stall and when to push, how to move around the map, how to kite around and take hits for eachother, etc, etc, etc?
I got BULLIED, I feel dirty and USED - they tried blinding me nonstop (which I tried my best to counter), they played DS and baited me to down so they can DS, they bodyblocked me from hooking ppl, they pallet kited just outside range..once they figured out I was sort of new, they took even greter pleasure in doing all these things and got bolder and bolder. I downed a few and hooked them but I was never able to keep them hooked enough to kill.
Towards the end I had one on hook on his 2nd hook, 10% away from dying, one on the ground sort of next to him and the other two running for the gate which was opened - I thought they would gtfo so I went back to pick up the one on the floor and get at least 2 kills out of this ordeal when from OUT OF EFFING NOWHERE, I got blinded and at the very same time, another guy went and unhooked the one that was strung up.
I honestly think, given everything that's happened and the fact I played subpar perks (because I don't have the others unlocked), that I played relatively well for a new player but this is beyond atrocious matchmaking. I've spread my time played on billy because he is top tier and unlocked when you first start out, but I also played trapper to lvl15, leveled Bubba to 35 for his BBQ&Chili and played a few games with an underleveled clown (that I got absolutely destroyed in). Oh and one game as huntress with only 1 perk where I deleted a 2 man team of rank 8s by sniping them with hatchets.
Nothing I've seen thus far gives me any hope that things will improve and I am actually thinking of spending my time and money elsewhere. These matchmaking issues seem to have been around for years and no real effort was made into fixing them or even addressing them in a meaningful way.
Who thought putting new players against ppl with 2-3.000h is a good idea, regardless of if they are surv in SWF or killers? What is the new guy supposed to do? mind you, most newbies won't have my credentials and will be even less prepared and casuals won't make forums posts to complain, they will just quit because the game wants them to suffer and not have fun.
In closing, after they destroyed me and nearly lost 2 ppl in the end to a newbie - they also proceeded to mock me and call me a "NoED b***h" in the post-game. Classy guys!
Quick 2 cents on balancing - survivors are way too op when they unlock everything and learn how to play the game and the vchat element adds even more in their favor if they are SWF. Matchmaking time is horrible for killer and to wait to get into a game like this makes me not even want to play anymore. You will not be able to balance the game perfectly but things can be made to improve the gaming experience of the killer and since everyone keeps saying there aren't enough good killers left playing, I see this as a must and it should be the focus of the balancing team.
- Pallets are OP and their spawn should be diminished - balance this by better loops for the survivors or add an element of skill to looping (other than looking back) to even it out.
- Alternatively make killed lunges register better and/ or give more control to the killer when turning.
- Lessen the healing capabilities of survivors and make investing in it a decision in itself - generally, make the game more strategic and less "run around constantly cuz we can heal anything lul".
- add another layer to escaping, not just power the gens/ open the gate; maybe give an option to hurt the killer if he gets outplayed and even win the game by killing him or sending him back via a high risk/ high reward mechanics.
- DO NOT put new players in games with red ranks. EVER! That's just bad for everyone and if there are really good new players at ranks 10-20, let them rise through and get to red ranks, rather than putting them with red ranks to begin with. The backlash from the reverse is going to be WAY less than it is right now.
This is no longer an indie company and should look to invest some real money into fixing these issues and not just focus on cosmetics and monetizing each Tome/ each clothing piece/ maximizing the grind to keep ppl playing through the carrot on the stick psychology, instead of making the game fun and engaging to play and insuring retention of players through that instead.
I may not have structured my thoughts properly throughout writing this essay and at times, I might have been all over the place trying to cover different aspects but it had the unexpected effect of calming me down enough that I went from wanting to break my monitor to being able to articulate my thoughts and write this ending paragraph.
I can't believe people still complain and make these forum posts. They're likely a team of 4 and instead of matching a killer that's red ranks, it takes a killer that is close to the lowest ranked survivor. It's unlikely that you would be matched against them if the rank 12 wasn't queued with them.
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@CLAUDETTEINABUSH said:
It's not considered an anti tunneling perk, even the devs said this wasn't their intent.
Maybe not the old ds. But the new one definitely could be called that. It only happens after getting unhooked. While it is almost never used as an anti tunneling perk. It's what it's treated as.
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@Steel_Eyed said:
The conditions on DS are so specific that it doesn’t take much to play around it. I hope they buff DS. 60 seconds is too short and five second stun is too short for a one time use perk.
Ds is an s tier perk that if anything needs a nerf. You could go in a locker an if you have inner strength and possibly head on, for 60 seconds you are literally invincible. And to play around it you are wasting 60 seconds of your time if you are just waiting on their body. This would leave like 20 seconds on 2 gens if the other 2 survivors are on separate gens. And this assumes they get on the gen as soon as you start slugging. It is a low risk high reward perk. Either way it will waste the killers time or remove any map pressure they have.
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@PodgeNotRodge said:
https://us.v-cdn.net/6030815/uploads/0A8UOWCQAB8Z/20200618-140212.jpg
A team of 4 (I checked), leaching off the low rank for easy f#ckn games and even though I didnt tunnel, I still get 2 DS slaps by two rank 1's "Go figure", just probably at the end of its timer. I had perks, just didnt show there for some reason (BHVR standard)
And at gate their teabagging, spinning in circles and pointing and I'm left feeling depressed asf and not wanting to play anymore cause they made so many rush saves and stupid plays and I played well. Not to mention how they always leave 10 seconds before I get to them. On top of that, so many sound bugs. PLEASE BHVR, FIX YOUR TERRIBLE GAME.
Hate to be the one to tell you this, but the ranking system will find a killer similar to the lowest rank survivor. And as I can clearly see you killed one and you said you got hit with ds twice so you hooked most of them at least once. You're not supposed to win every game. Sometimes you gotta death with unfair ranks, but you don't gotta make a forums post complaining every time you get matched up against a swf
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@matchmakingworksfine said:
The most optimal and easiest counter to a toxic red rank swf.
https://us.v-cdn.net/6030815/uploads/D57BDTUWKKEK/1600676549-preview-bndwghcdno221.png
Let the hate comments roll in
I mean first hook moris are the complete counter to any team. They are boring for both sides and at least I feel like an ######### for using them like that. I play both sides frequently and I just feel scummy using them and I never have fun against them because typically those that use them focus solely on one person until they're dead and rinse and repeat. For me moris make the game tilted far into one side and boring for all. (Before I get hate for this keys are just as bad and are also unbalanced)
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@Cheers said:
https://us.v-cdn.net/6030815/uploads/JJA5I8LF7XXB/untitled36-20200611121735.png
https://us.v-cdn.net/6030815/uploads/17NWEJJUR269/untitled35-20200611121650.png
https://us.v-cdn.net/6030815/uploads/5LXFE33XREHO/untitled34-20200611121551.png
https://us.v-cdn.net/6030815/uploads/CGL1LNUAC5OE/untitled33-20200611164644.png
Usually I'm getting negative messages about me playing a certain way, or doing a certain thing, or just playing sub par, but over the past day or so I've been receiving some nice messages instead. It's probably the most positive messages I've seen over a day.
Anyone else getting alot of positive messages recently?
I also have been noticing a subtle increase in friendly messages win or lose on both sides.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1293627#Comment_1293627
If its not the perks, its the killer is OP or you did something thats toxic... This isnt to say that theres not good sports out there, cuz there is. I have had players that can say GG and give positive feedback after getting their asses handed to them. The sore losers though...blah. Personally if a game has me riled up too much that I dont wanna say GG (which I do 95% of the time) I just leave without saying anything. Heres an oldie of "toxic slugging".
https://us.v-cdn.net/6030815/uploads/SWV8N3WZ8RS0/20191206021334-1.jpg
Sometimes to win you need to slug. If slugging is that toxic run unbreakable.
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@Angelicus23 said:
https://us.v-cdn.net/6030815/uploads/DVVAS8RHCFDS/image.png
https://us.v-cdn.net/6030815/uploads/5OP7ADGQ6U6R/image.png
https://us.v-cdn.net/6030815/uploads/ZALWLA2MZ1VX/image.png
Some of these skins are fuking amazing and i woul really love to PAY for them in the console/pc build, mobile is just, ew, not to count how bad matchmaking is there.
Any reason why are hese just mobile exclusive? (please dont answer with ThEy ArE dIfFeReNt TeAmS when they are from the same company and they have the same game director)
They're just skins chill. You don't need to make a forums post over skins in a mobile game.