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CinnaHuntress

CinnaHuntress

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CinnaHuntress
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  • @bjorksnas said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3760040#Comment_3760040

    Rather than change every single map in the game around a single killer they changed a killer around the maps instead

    If you think she is bad to play because she is stronger then what do you expect to happen if they suddenly fixed all the maps around her (oh huntress is too easy now there are no los blockers or random objects about every area is basically wide open against her)

    I think if you were on that other side of the coin right now you still wouldn't be happy in the other direction. The problem is every map has received changes that makes huntress worse on them, or new maps have locker dead zones. Corn map gens almost always have garbage generate around them which can block los. Macmillan has an infinite tree duplication glitch, Azeroth's has new garbage and rocks which spawn everywhere. Lampkin lane is a massive locker deadzone, Swamps are massive locker deadzones, Lerys is lerys, Badham is a locker deadzone, Meat plant is a pain and somehow also a locker deadzone in large areas of the map, Yamaoka maps have rocks everywhere, hawkins is hawkins, Rpd is a joke, Eerie of crows has los blocking everywhere, whithered ilse maps have the same, nostromo is terrible, toba landing can be a pain, id say all but about ~8 maps have big to massive flaws for playing as huntress not even counting the regular flaws a map has outside of that with mainbuilding syndrome and large map problems. But no lets change all these instead of just giving the killer a small bit of buffs to make up for 6 years of new maps and design changes.

    You're saying changing a akiller to overperform on 90% of maps just because she underperformed on two maps out of more than 40 is justifiable.

    Aside from Lery's and Hawkins, all those maps you listed are ones she performs well on. Also, as you said, locker placements are the issue. So just add more lockers... Don't have her overperform because new players can't handle learning a killer that takes time and effort.

  • @Aven_Fallen said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3760049#Comment_3760049

    Which changes are you talking about? The only changes she received were straight up buffs.

    That's exactly the problem. They buffed a killer who was in the ideal spot for balance. Huntress mains know that she didn't need any changes at all.

  • Doing terrible. I dropped her as a main because Behaviour won't correct their mistakes. Huntress was peak power design, ideal balance. Good on most maps, only struggling on one or two, but that comes down to the maps themselves.

    The changes are so bad that I, a 3 year Huntress main, swapped to maining Vecna.

  • There is no question, only an answer. And that answer is yes.

    There was no actual reason to buff an already good killer, especially the one people agree on to be the ideal balance. Now, Huntress sits at an undesirable strength, and it's not satisfying.

    And don't forget that there excuse was to not rework Treatment Theatre, an extremely problematic map. Lery's doesn't just hurt Huntress, but also Hillbilly, Singularity, and many other M1 killers. It should have got changes ages ago.

    And don't get me started on the add-ons. It doesn't take a genius to realize that reworking perfect add-ons that helped beginners learn her before swapping to the big add-ons is a terrible idea. And the effects they reworked them to? Her worst designed add-ons. They are nigh useless and don't have any personality. Behavior really loves just slapping haste onto things we don't want them on when they decide to change things.

    If your changes are hated by Huntress mains, and enough to get them to stop maining her, they are bad changes.

  • @bjorksnas said:

    I mean the buffs literally were to bandaid bad map generation and designs, faster wind up means that random 400 trees that are suddenly around the map are harder to get behind and 2 extra hatchets to make up for bad locker layouts and maps with bad locker placements like badham and haddonfield. Even in the post you admitted that some maps are terrible for her so why rip the bandaid off for no reason before they get fixed

    Keyword: Band-Aid

    Huntress didn't need any buffs, even before the reload buff. Excusing them making an already strong killer now too oppressive simply because of bad maps is not a good way to think of things, at all. The issue is the maps themselves, which clearly need changes.

    Bad maps don't just affect one killer. Do you also want them to buff Hillbilly because Lery's exists? Lery's has always been a problematic map, and buffing an A tier killer and keeping a terrible mao just goes further from what you want. Huntress actually feel WORSE now to play as. I want balance, not free wins.