Buff_noed
Buff_noed
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- Buff_noed
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what's up with survivors always running ds?
its because its a good perk and survivors also run good perks so why can't we?
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@Zaytex said:
It's actually a bad idea to stick together on generators as the Killer's ability to pressure survivors becomes significantly easier. If 2, or even 3 survivors are on a single generator and the Killer interrupts them, he's occupying 75% of the team and has the chance to down all of them depending on the perks or killer they are using.
It's more efficient for survivors to stay alone and do generators since the Killer can't pressure everyone and finds it much more difficult to snowball the game.
If you dislike survivors grouping up on generators, Discordance is the perfect perk to counter it.
yeah i mean you can completely destroy people if you're nurse or spirit in that situation or maybe even legion, but i dont like playing stink meta killers and i just like clown, and clown cant do anything here,
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/1785820#Comment_1785820
In this case Tinkerer would also help. If its the first gen and the match just started then you know at least two are on it, maybe more.
Whenever I start a match I look for the 3-4 gens I'm going to really care about, and the others can go if need be.
this is a good point but this doesn't change the mobility, unless you play stinky meta killers like billy, spirit or someone like that you cant get to it in time and i just feel helpless
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@Hamburgerlar said:
Introduce a perk that reduces gen repair speeds while in Chase
OH MY GOD that is an amazing solution! that could completely help the pressure problem on clown!
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what i mean is, unless you have discordance and the gen is in a specific spot, it is impossible for you to know they are working on that gen specifically, i just think 2 survs on 1 gen should be max!