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BreakdownUser

BreakdownUser

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  • @GoodLookinCookin said:

    In an average game of survivor you are most likely going to have a killer that will stay near or close by to a hook and will come for those two survivors, if the killer spots the injured survivor he will go for the injured survivor, without ds this can be frustrating especially if you are solo queue and you get unhooked right in front of the killer.

    But lets say in other circumstances the killer is nice and goes for the rescuer instead, then the survivor will go get healed or work on gens in the mean time. Most of the time ds will run out in this time, but if the killer finds you again in this time you can still ds them.

    I dont think ds needs any nerfs or buffs, the only understandable one would be to end ds when you work on a gen.

    As a killer you can play around this, ds is meta and should be predictable.

    ---In conclusion I do think ds is stupid and its just another breeding perk for toxicity and unfun playstyles but it is needed in the environment of dbd in its current state sadly.----

    That's cool and all but what if everyone just ran a better perk, Like borrowed time? You know, the best perk next to self care and deliverance, All I'm saying is that unless you have been literally fed to the killer Dc isn't too helpful, it'll buy you some time but if you were being tunneled you still will be except you got a 5 second stun in, unless it's end game it won't do much.

    Like I don't understand what makes everyone think its meta, Yeah it has its uses but it isn't much, You'd be much better off running an exhaustion perk rather than one that NEEDS you to be downed and picked up within 40-60 seconds of being Saved, Boom sprint burst, boom dead hard, you know?

    I just want you guys to think about it, I'm not saying don't use it but definitely don't call it meta, It's bad enough as it is, but then again it was pretty broken before it's rework.

    To conclude, Dc is a poor perk and will only redeem you once from a mess up.