BoopDaDoop
BoopDaDoop
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- BoopDaDoop
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Comments
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@Neaxolotl said:
Off the record effectively hard counters the perk, what kind of survivors stay injured after 80 seconds especially when they are off hook
This is why you don't complain about a perk after 40ish hours without sleep oops.
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The remaining injured "meta" isnt going to come back because of iron will. It was used primarily in chase. If it does come back due to iron will it just means that they have to heal any time they want to play altruistically or god forbid you decide to chase them. 99ing the heal is admittedly annoying but only standout survivors do it usually because the other ones that have medkits have syringes or styptics.
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They're complaining about the perk because it's new. Once the shock of a new strong perk wears off they'll go back to complaining about legion and sm.
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I don't know if this is a new killer who doesn't understand the gameplay loop or if your not running strong perks and being confused why gens are flying. If the issue is your new at dbd or killer master your killers gameplay loop and don't fall for the sunk cost fallacy you havent put in the time to always be able to get them. If its a perk issue harass as many survivors as possible when your in chase. Perks conflicting is very bad. Don't run deadlock pop because they conflict.
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It sucks that you bought a game that you can't play but I bought the game and paid for internet that won't repeatedly disconnect and I don't deserve to be punished because you have bad internet.
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I don't think there is any perk worth 60 seconds of killer time that isn't ridiculous and I don't want that because I play killer for constant action. If I wanted to waste 60 seconds for objectives i would play survivor more.
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I have dead hard ptsd so david is not my favorite and i feel like I tunnel gabriel on accident because he is BRIGHT ORANGE.
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The ready button is because I'm either messing with my build and add-ons because I got put into a match too fast. Sometimes I also go to the bathroom after starting a queue and come back to being in a lobby.
More often than not the t-baggers only t-bag when they feel you've done something wrong or the game was too close for their liking so they make you feel bad about it.
Hatch is just petty that one's pretty much always just luck and they're trying to show off that they "beat" you
Only low and mid MMR people do this so unfortunately I'm just going to say accept it and realize that they may be having a bad day. I don't think it excuses their behavior but just let it go. They're also sometimes trying to say gg but I can't think of a single gesture I don't look at think to myself wow that's toxic besides giving up their item which isn't always something you want to do.
Best advice is just smile and realize that if they're being toxic that you can get better and beat them and that was my main reason i tried to improve because I wanted to beat the toxic ones and could show kindness by letting them live and hopefully encourage less toxicity.
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Undying wouldn't work with this and plaything would allow easier tunneling because if you slightly patrol a survivors associated totem you can pretty easily tunnel but with some fixes over time as they came up it could end up being a good change.
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I have at least p8 working on p9 on every killer except I don't even own skull merchant I can't play her if I wanted to which I really don't. I'll play practically any killer but I'm not wasting 5 dollars for a killer I'll play once.