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Arlie_Foxie

Arlie_Foxie

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Arlie_Foxie
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  • Didn't uninstall, but stuff that makes me think about it:

    Insanely toxic survivors: If they had a bad game, they'd dc in degrade me in endgame chat either for playing a certain killer or because the game wasn't going how they want it, and tell me things like to "krill myself" over a VIDEO GAME. If I'm the one who had a bad game, they t-bag at exit gates, stalling the time so that it wastes my time unless I go there and watch them t-bag, and them still degrading me in endgame chat, calling me a "baby killer", "ggez", etc. It would be these kind of games I play for fun and I try my best to avoid tunneling and slugging if it's not needed, and yet I would still get bullied for playing the way the survivors want me to play.

    Pallet Density: With the pallet density update came with a lot of structures to maps. I was a huntress main at the time, loved the character, and soon deterred away from her because she feels so much weaker. Not to mention because she's 4.4, survivors can extend the use of pallets that she can't throw over, wasting more time for me than usual. Even if I dropped chase to go find another survivor, a gen or two pops, and the cycle repeats itself, until the end of a match with 4 hook stages. She went from a killer I would probably spend 3-5 hours playing per session to a killer I don't even wanna touch anymore cuz I know I'm gonna lose as soon as I hit ready.

    Gen Speeds: Absolutely PEAK game design where a chase that could last about a minute and a half to two minutes can lead to 2-3 gens popping. Somehow that's efficient for survivors and that's all fine and dandy, but I tunnel to apply pressure so that I have a CHANCE to bring back the game, suddenly I'm a tunneling a**hole who deserves to die irl.

    Game Design: The fact that in order to win as killer you need to heavily rely on gen slowdown is abysmal. If I want to win, I have to use perks like pain res, hex: ruin, pop, corrupt, etc. It gets repetitive and boring playing the same way just to win. As I said before, even if I play in a more casual way avoiding meta perks, I get steamrolled and the game ends before 5 minutes and I couldn't even use my perks. Meanwhile on survivor, there are so many playstyles to choose from that it keeps the game fun and fresh for me. Why would I choose to run full gen slowdown every match just to lose when I could be playing a fun build on survivor?

    I love this game, I've invested a lot of hours and money in it, and I hope that it never dies out. But with the direction the game is going, where the devs only listen to the survivor pov and ignore the killer's side, I'd give it maybe a year after the 10th year anniversary.