Ariamer
Ariamer
About
- Username
- Ariamer
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Comments
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@TheClownIsKing said:
I think they simply reworded it to avoid confusion. Other than that, nothing has changed.
We’ll Make It can stack with other healing buffs, but it cannot stack with itself.
Eg. You can use We’ll Make It with Botany Knowledge for +133% healing speed.
You can’t do 2 hook saves in under 90 seconds for 200% healing speed. I.e. We’ll Make It on it’s own doesn’t stack with itself.
I meant 2 different survivors using we'll make it at once
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@Zeus said:
I agree. That can be boring. But the killer might do it for a variety of reasons. Maybe he thinks he wouldn't pip if he gets a 3k. Maybe he's doing an adept challenge and wants a 4k to ensure merciless. Maybe he's just grinding for points.
It's just killer's way of cheesing the random hatch mechanic. Reminds me of survivors who 99% the gates to cheese EGC even though it's just meant to end the game without anyone holding it hostage.
I agree completely, personally I don't like the culture of the 99% an exit gate to cheese EGC. I think they could definitely change the way the exit gates are interacted with to help remedy this so that slugging the second last person for a long duration isn't as grueling. There are other issues like keys/moris but at least they get it over with quickly so that you can get into another game. I feel they could rework hatch a bit to help make it feel like it isn't as necessary.
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@Steel_Eyed said:
It is a flaw in the game. I have, after seeing how the game can extend, given up on this tactic in my normal course of gameplay as even I as killer find it super boring.
However, there are circumstances that required all four survivors sacrificed. The third tome that was released last week includes a "sacrifice all survivors by any means" challenge. This may be why you're having the "is it just me" moment. Also, today I worked on my Adept Nightmare challenge. So slugging is part of the requirement for guaranteeing the Adept.
https://forum.deadbydaylight.com/en/discussion/187834/an-abundance-of-slugging-for-the-4k
I didn't mean to imply that they are doing it in order to make the game boring or didn't have a reason. I just feel that it is a big flaw that should be addressed, and I don't blame killers for doing it. The objective is to kill the 4 survivors, doing this increases the chances. Even if they spiced up the endgame or even would "penalize" the killer less for a survivor getting out of the hatch.