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Arasthmas

Arasthmas

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Arasthmas
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  • I just started using Ghost face because he can crouch. I haven't put anything into him and routinely 3-4k. I have never used even his own perks on him.

    I really like the fact that I can good around with him and most survivors get it, even after I two hook everyone.

    I am looking for a build that is more of a meme build than a serious sweat build. I was thinking BBQ for blood points, not necessarily for the tracking aspect. So I can get more BP per game.

    Any fun ideas?

  • @CaptainLevi said:

    https://forum.deadbydaylight.com/en/discussion/comment/1688213#Comment_1688213

    oh no no, they day baby killers stop complaining and asking for handouts i will stop being a 'jerk' as you say

    I am not asking for handouts, and I do not care for those that do. If you believe that my wanting the remaining survivors to just leave so we can get on to the next game is me asking for a handout then you may have more issues than just having a poor attitude toward your opponent.

  • @[Deleted User] said:

    There are many very valid reasons to stand at the gate. Free points for both sides, WGLF stacks for protection hits, making the killer waste time so that their squad mates have more time to escape, waiting around to body block for survivors coming to the gate / in case you'll need to go for a late save, etc. Some people will just stand around teabagging and run away the second you get close without even giving you the hit on the way out, but most people don't do that in my experience.

    I totally get assisting other survivors via distractions/body blocks/etc. I am talking about the ones who stand there even when the killer just backs off, as I tend to do. If the doors are open and I know there is no chance for me to get another hook/sacrifice, I go sit in the basement or walk around breaking pallets away from the doors. I would rather get into a new game which will net me way more points for my time rather than just sitting at the exit gate.

  • @wildfirelogi1 said:

    Try winning so they don't open exit gate

    Try not being a jerk when we are having a conversation. I'm just expressing frustration and having a discussion with people. No need for comments like this bud.

  • @Zariva83 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1687769#Comment_1687769

    Hm, I'll keep it in mind, the next time I'm at the gate and can see all my teammates are safe. I honestly only ever saw the fact that both, killer and surviver, get a few more points if they spot each other one last time.

    This can be true... But the amount of bp you can get by just finishing and moving on to the next game will outweigh the small amount of points you will get at the end during the collapse

  • @Zariva83 said:

    Maybe they just want to give you one last chance to make a few points by spotting and chasing them? I do it, too, never realized some killers might find it inconvenient/rude... 0_0

    When I play as a killer and they got that far, I often have a bit of fun by coming up to the gate and watching them run in circles. It gets us both more points and the collapse is what, a few minutes? 5 maybe? What's the problem? (Unless you're so sore that you lost that you just want things to end as soon as possible?)

    It's not that I'm a sore loser or anything, I would just rather them leave so I can love on to the next game... Over the course of like 10 games... That small amount of time adds up quick.

  • @Moundshroud said:

    My personal preference is to just run the Tombstone Piece, not use it all game, and when they are doing the Tea-Bagging thing at the gate I run up like I'm going to hit one out and suddenly they are stuck in my Mori-On-The-Run. They just thought I would hit them and they would fall into safety. It is always worth a laugh. It has also made the difference between getting and not getting a Pip once or twice.

    This is probably one of the funniest things I've read in a while, I love it!

  • I like to spread the love when I play killer. I chase and smack a survivor, move on. Sometimes I get a fast hook and move on, come back when they get unhooked. Hook them again and then leave them alone most of the game until I have at least one hook on everyone. I have the bad game here and there where the survivors gen rush me hard, I get one survivor on the hook as the final gen is popped and sit on them so I can have at least one kill. What's wrong with that? I am all of a sudden a "****ing camper" and get degraded by the survivors for securing one score at the very end. I run into so many toxic SWF or midrank solos who seem to have it out for the killer and aren't interested in everyone having fun just winning at all costs. I hate the game for that... Even if I am solo queuing on the survivors side... There are very few red ranks that I come across that I find to be toxic or super sweaty. It's typically from purple/green rank killers and survivors that I see most of the issues.