Avatar

Anvious

Anvious

About

Username
Anvious
Joined
Visits
11
Last Active

Comments

  • @Seiko300 said:

    Blindness is actually a fairly powerful status effect, if you're running a build that is tailored to it, Hex: The Third Seal combined with Knockout and some anti heal perks like Thanataphobia / Nurse's Calling with a more slugging playstyle in mind can catch a lot of survivors by surprise and be a bit devastating.

    The problem is, is that this requires so much work and effort on your part, you have to tailor most of your entire build and even your playstyle to get any kind of use out of this one status effect. At that point it is no longer worth it, and that's why you don't see most killers running this perk, because it doesn't viably stand on it's own as a cool status effect that can help you swing games.

    It's a niche status effect that requires you to change most everything about what you play and how you play it to extract the most use from it.

    I for one would love to see many of the more niche status effects in DBD reworked or buffed, not just Blindness. Luck (which technically isn't a status effect, but a "Proficiency Indicator" called "Chance") for survivors is itself extremely ambiguous, opaque, and very limited into how it operates and what it actually affects. Much like Blindness for killers it's a super cool concept that just doesn't see much if any use at all, Luck I think is a bigger conversation than Blindness because it needs a full overhaul, Blindness just possibly needs that buff to get rid of audio notifications (the "bubble") but I thought I'd mention both in the same conversation because they're somewhat related. They're both underused effects which aren't perks or abilities which require some kind of change to see an increased presence of in game.

    I'll add to this post. Third Seal is insanely good with slugging. I just achieved a triple slug win with the wraith with the third seal. He's right though, you have to run it alongside other perks that support it, me in particular I just ran save the best for last and that was all i needed. It's very powerful but it can be situational too, in the sense that you have to hit everybody atleast once for it's full effect. Lucky for me it worked out cause I found everybody pretty quick. It was sad to see the Bill couldn't find literally anybody as he was the last one that wasn't downed lol.

  • Yeah I just got god looped with shacks and jungle gyms for days. There was no amount of mind games, moonwalking, doubling back, faking that would do anything. And this is especially in red ranks. Three matches in a row. That was not fun to play, at all.

    For people like me, bloodlust (or something else if not) is there when you NEED that crutch so that you don't absolutely get floored by 4 SWF'ers or someone running OoO, endless amounts of pallets etc. I'm not the best counter looper, though I was doing fine before this, therefore there needs to be something to balance that out, and it's not fair to force people to play that way.

  • Yeah this happened to me too. Keep upvoting this people! This sucks!