clubby891
clubby891
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Oh yeah - in regards to you first point, just because i've seen a bunch of posts bring up the 12 hook think a few times today - I'm willing to bet that out of all games that end in a 4k, probably around ~5% of them involve the killer getting 12 hooks.
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@emptyCups said:
https://forum.deadbydaylight.com/en/discussion/comment/1068333#Comment_1068333
In favor of. Making them an Easier gameplay experience or making killers weak by comparison and more difficult to play
I would say it if requires less effort/focus in general to play survivor, but its hard to say if its easier to complete your goal since there are no explicit win/lose conditions for either role.
All the points that you made are just stating the differences between the roles that the game was designed with, and not really taking into account that its an asymmetrical game with completely different objectives on each side.The game is balanced around those design decisions - they don't really say anything about what side is favored.
I think you can say certain maps are more survivor or killer sided relative to other maps, but I don't think you can say that the game itself is survivor or killer sided due to it being asynchronous and having no explicit win conditions.
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The typo in your title got me excited, so i'm a little let down
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What is your definition of "Survivor-sided"?