cike
cike
About
- Username
- cike
- Joined
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Comments
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@Mandy said:
No server has been closed as far as I'm aware, you are now connecting to the dedicated server that is nearest to you.
yes, and with 190 ping right? nearest lol
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@IlliterateGenocide said:
I always see killers, and survivors saying "entitled killer main" or "entitled survivor main"
you should do this or that,
most people don't play the other side to realize.
"s(he) is losing , makes sense that's s(he) is tunneling" or
"the gens are done, of course s(he) is gonna camp to secure that kill",
etc. etc.
most people I see don't play the other side and realize how each side is frustrating in there own ways,
tunneling, camping, flashlights, keys, Mori's, are all fine in certain ways, even swf (not the bully squads) is fine cause of how horrible solo queue is
Sure you don't have to make it fun for the other side, but at least you could try and not make it miserable for the other side
after playing survivor for 2 years without even giving killer a try.... I understand, the tunneling camping, ect.. when used in certain scenarios.
And lets be honest, playing both sides with help you play the other side so much better
That's your opinion. In my way , the question is team and single.
For team, they have best game experience. For SINGLE SURVIVOR they have worst game experience.
And for Killer, they can choose play or not when they face voice chat team. But for single survivor they have no choice.
So I think your question or opinion is a wrong way. And I play both side. I know why I must to camp and focus, that's a best way to win.
But for single survivor, your skill can't help you , sometimes you need to against your 3 mates and killer .
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Because 2-2 is in statistic. The balance is a illusion because it cover a turth , 4 survivors who play in a voice chat channel will get highest chance to escape all. And the same time , single survivor player get the highest chance to die in game. That is the 2-2 come from. So for team players they think 4 escape is normal and when killer face 4 single survivor without voice chat , they feel 4 kills normal and ez. The devs always buff killer because they get the feedback from killer who play not good or against team. And then they get a 2-2 statistic , but for single survivor they dead badly and totally.
Think on thing , why killers likes camp and focus ? Or why killers need to camp and focus? Because they face 4 single survivors every round? Really? I don't think so. They camp and focus because they feel the pressure in game. So the pressure from who? EZ
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lol
I AM A 2000 HOURS PLAYER FROM 2016 TO NOW
AND I AM RANK 1 - RANK 2
SO YOU THINK I AM A NOOB ?
DBD GAME DESIGN ######### AT ONE THING
THEY THINK 4 PLAYERS GAME IS A STANDARD AND BUFF KILLER BECASUE THE TEAM BEAT THEM LIKE #########
THAT'S WHY THE GAME GOING TO DIE. BECASUE THE SINGLE PLAYER PLAY IT AND ######### BY CAMP / FOCUS / DIE FAST .
SHOW ME YOUR GAMEPLAY VIDEO , AND THEN WE TALK ABOUT YOUR SUGGESTION
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/246082/camping-focusing
You and your fellow Survivors in the match have all the tools you need to deal with these obstacles. Let me stress that thee are IN GAME problems, and you must solve them with IN GAME solutions. I don't have the energy to write you an essay but it suffices to say that all the information you need can be found on Youtube, in articles, and on Podcasts. You and your peers can learn to make safe rescues, take protection hits, swap hooks, use the best Perks, learn to Loop, and so on. I hate to be cliche and say "get good" but in this case, it bears repeating. Stop blaming other people for YOUR problems, and stop asking the DEV to solve your problems.
LOL, that's why DBD losing players .bla bla bla,You should learn this , you should learn that. OK , so a basicly question: I think what you said means when survivor face the camp and focus ,they need to cost time to LEARN IT and STUDY IT. So what about killer camp and focus? give me a time. 1 hour or 2 hours to learn it? Study camp and focus , yes ,or maybe 3 ? A 500 hours survivor face camp and focus, how long will he/she alive when he/she left the hook?.If I play it 2 hours 1 day, I will cost 250 days , that's a year , and I think if this 500 hours guy alive 20 sec , he is good. So for him , 1 min game for 1 year. lol . And listen, he is a single player, no mate. BOOM, delete and see ya. Hey hey hey, show me some really skill not tombstone face the hook. lol
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@MiniPisa said:
I would have disagreed and said I survive 50% of the time as Rank 1, but then I remembered the matchmaking and most killers I get are Rank 10 or lower, so obviously i've got an advantage there. Tbh most of the time my teammates are the reason I die these days. I'm not happy with the loops either.. Seeing the Wretched Shop window go was painful, but there are still some good loops around - which I won't be mentioning for obvious reasons.. However, they're just trying to balance the game atm. They will "buff" the recently changed areas if they're too difficult to survive with.
Sometimes I think they take turns with who to listen to.. Like right now they're listening to killers and in a few months will listen to survivors and basically continue this loop until everyone is happy.
It will not happen, because they are not same skills. When you play killer at rank 20, survivor play like a blind . If they do like what you say , they will loss more players in game. But they do it in your way right now , because they don't understand what they creat , so they nerf this then nerf that, they don't even have a base line what is it in game. A fact is, when killer killed 3 survivor already, and the tunnel is open , I don't know why killer can close it. So that means for killer, 4 killed is normal. I don't know why I heard people say , 2 die 2 escape is the base line, but if it's true, all single players are feed killer because the team players. We all know team play can promote escape probability a lot , you play alone and you play with team ,that's very different, they are two games. So no one happy except team play.
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@Macymj6 said:
Yall need to calm down with the killer buffs. FOR REAL. and this is coming from both a killer and survivor main. yall got rid of infinites because some killer mains complained? yall removed infinites that didnt even need to be removed. its actually insane how y'all constantly buffing the game for killers and never let survivor mains have anything, yes the hex ruin nerf was nice but what about all of the OTHER OP killer perks??? they have so many op perks and add ons, like infinty myers, noed, etc. im tired. this game is getting unplayable for survivors. its so hard to win a game these days. im not saying im supposed to survive every game but im not even surviving a quarter of the time. not even. coming from a rank 2 survivor. this game makes me so mad to the point where i dont wanna play it anymore. quit giving killer mains everything they want and listen to the survivors for once. and what are yall gonna do about camping and tunneling killers? borrowed time is a counter to it, but as soon as BT runs out its useless. just please quit giving killers useless buffs. they are getting to be way too OP. Killer mains quit complaining about everything. The only reasons im complaining is because I think us survivor mains deserve too.
Because the designer don't play survivor in Rank 4 - Rank 1,I don't even sure they play it, just check the feedback data from all the game to fix their game. The single player is nothing in their eyes. I am a player rank2 or rank1 and 2000 hours played, I also play killer. They just nerf all the map, not give survivor even a chance to fight , just wait the killer make a mistake, but in red Rank it's a joke (btw , the red rank single survivor will do some mistakes without communicate ). You can check the map, there is a square around gens. They just make the game boring and boring more. They don't know why survivors fix gen so quick, becuase the game push them all the time. You escape, but not because the skills, just more luck than others. I know killers hard too, but it's because the survivors fix gen so quick. And the game designer make it happen. For survivors , it's just a QTE simlator. For killer, find a noise gen, chase one, hook one, BBQ active and chase next, defend 3 gen and camp. 4-5 mins finish the game and next. I don't know what is the fun in game. And single player will feel it so ture. I don't know how the game designer to define their game, if it's still a "horror game", they will lose ppl more. For me , it's just a confrontation game , and there is no "unbalance confrontation" game actually, it must be a kind of balance in game. But you can see they nerf or buff just from a macro vision, make the data keeps in some lines, and then the single game round fked up , no fun , just QTE QTE QTE and QTE. I don't know who make it happen in the desiger team, but I think he don't understand their game.
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because the designer don't play their game in red Rank. I think they just fix the game from data feedback in macro vision. The single survivor is nothing in their eyes. I am played in Rank 1 or 2 , 2000 hours played and both side. For survivor, it just a QTE simlator.For killer, you just find a noise gen and hook one, BBQ active and chase next guy,then camp 3 gens. the designer make the game boring and more boring. They just push survivor to fix , you don't fix gens then you lose , so here we go QTE simlator ,fix faster baby, and killer feel fking hard because survivor fix so fast. You see the problem? Because the designer don't understand their game, they just fix it from data feedback.And if you always be killed, because you are the bottom of data. Team feel happy and single player eat #########. We know 4 survivor will make some mistakes in game without communication.And for red Rank killer,they do not make a mistake always. Killer feel sad because the team, and single feel sad because the macro vision data feedback. They try to nerf team but always single survivor eat the #########. When you play it single , you just against 3 survivor and killer. I don't know how the game designer to define their game, still a "horror game" or what. For me it's a confrontation game. And there is no "unbalance confrontate", every confrontation game have a kind of balance. I think they don't even know what is a balance in a single play round. I think they just try to find a balance from data feedback. And the result is you QTE QTE QTE and more QTE, QTE simlator, and you hooked , you check the time , you play 5 mins and finish the game.really fun. :)