bleachlemon
bleachlemon
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- bleachlemon
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Bleeding out for 4k and refusing to pick up/hook survivors needs to be punished more.
The most viable and immediate counters I've found are Soul Guard + Unbreakable, FTP + Buckle Up, and/or No Mither, but the latter can just lead to slugging faster in the case of some killers (Oni, namely, although that's fair and shouldn't be changed IMO). Boon: Exponential isn't super viable as it is typically found almost immediately by the killer and isn't viable.
If killers are able to down every survivor, they don't even need the map presence or skill to find the slugged survivors and can let them bleed out, which is all in all not a fun game (on either side). The many wiggle/unhook perks are rendered useless, and the killer (who is usually just grumpy or scared of survivors on no hook wiggling off or getting the unhook) is rewarded.
You may argue that this is difficult for the killer to do in the first place, but if just one survivor in Solo Q with none of the aforementioned perks gets downed, it can easily snowball. Most survivors naturally don't want to just abandon (a baby Dwight) their teammate and another player to bleed out and will go in for the save, which (again, without the perks mentioned above) will result in a 2k slug, and then escalate from there.
Yes, the teammates could just completely ignore the downed teammate and work on gens, but I feel like that is just 1) boring and 2) totally ruins and dumbs down the game by making people focus solely on objectives and nothing else. There is no way that is fun for the killer or any of the survivors.
So, either slugging and not picking results in a boring bleed out 4k or the survivors opt to ignore any downed teammates and just repeatedly do gens which entirely defeats the point of the game and makes gameplay monotonous.
I understand this in response to sabotage builds, but most killers responding to sabos will ultimately pick up. The ones that I've encountered who 4k bleed out were typically losing badly and see it as the only way to get kills or just got upset when one survivor ran Power Struggle. This has happened surprisingly often recently, and I really wouldn't have a problem if killers just picked up, giving people w/o any hooks a chance to wiggle or unhook.
Moreso, you can't even get a cool mori out of it, because survivors are usually not on death hook or Devour Hope hasn't been activated.
All in all, just frustrating and I wish I had a good solution.
TLDR: bleed out not fun
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Another take: Nurse isn't overpowered. She's good, but not OP.
A good nurse is brutal, true, but there are many ways to chase and 'loop' (although it's far from typical looping) effectively.
People love to complain about certain killers being OP and, again, some Add-Ons are harsh, but different killers requiring different looping techniques makes the game fun. Just learn how to go against them instead of regurgitating the same looping strat.
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Untitled video - Made with Clipchamp.gif DeadByDaylight.log
Here is an attached log of the game and a GIF of what the screen looks like.
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Same here. Only seems to happen during Trickster's main event.