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blazinvire

blazinvire

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blazinvire
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  • Heh, I recall a base I prestiged and it went from Dangerous to Brutal before I got the chance to change anything.

    The mere act of prestiging it upped the difficulty. Probably a bug? But I stopped caring.

    Prestige system has drained all the craps I give about building interesting bases.

    Large Brutal maps only for maximum tombs and maximum Raider payout, I'm marking all the tombs for easy access, no traps, the genmat is perfectly unprotected, and I'm spending all my trap points to build a self-destructing room that rewards a billion Trap Backfired Exp you just gotta poke or leisurely stroll through to set it all off and then stroll back to collect the random drops.

    I do not care any more.