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bendifer

bendifer

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bendifer
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  • in my games as killer and survivor, i havent found it to be a very impactful class compared to ones like guide and escapist, sure, the infinite flashbang is great and can be utilised very well to save a survivor, but i think it should get a higher rarity flashlight or built in addons, perks or mechanics that make it stand out from finding one in a chest.

    for instance, the flashlight recharging after an altruistic act (e.g, saving a survivor from being caged, blinding a killer while they chase a teammate, etc.)

    built-in perks like champion of light, hindering blinded killers while your teammate escapes, or addons that extend flashlight usage or increase the effects of it.

    things like this would make the torchbearer feel so much more rewarding, while keeping it more or less fair on both sides and encouraging teammates to help eachother rather than focus on generators and let the rest survive.

    however i think there should be a limit to how many of this role there should be, as constant flashlight saving from 4 survivors and their bodyguards would be constant hell for any killer, especially after waiting 25 minutes for a game, so it should be capped at about 3 players to keep killer gameplay bearable.

    other than that, the class feels like a nice update for the survivor side, and with tweaks it could become a great addition!

  • personally, ive found the killer tonics quite underpowered unless you're in a situation where you or your teammate is trying to catch a survivor to save the game (stop them from opening a gate, completing a generator) and as for the survivor side, its very good against killers who immediately tunnel me (which i see more often than not, but i think a better change would be to buff cage escape effects in 2v8, rather than have them on tonics, the health state is in the right spot, removing cage states can be a life saver against certain killers but i can see why its frustrating to others, if i could change it i'd have replace it with giving you the chance to escape the cage by yourself when you reach the final cage state