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YisusCraist27

YisusCraist27

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YisusCraist27
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  • Most exhaustion perks are ok with smash hit being the weakest (and still, it can be really useful in certain situations and even better if you use that Yoichi perk that removes scratch marks) or head on which is a ok perk but most people use it for trolling. The problem is dead hard, so maybe the answer would be to not nerf exhaustion, but do something to dead hard, devs nerfed some perks for being over used but dead hard actually got a buff (more like a fix, but a really huge fix that changed the way people use it). I once read a controversial way to nerf the perk saying something like removing the inmunity but keeping the distance and while I agree that this change is pretty harsh, I'm pretty sure a lot of people would still use dead hard because gaining distance just by pressing one button is way too good for looping and some other things.

    SB is really strong too but it requieres more skill than any other exhaustion perk, so maybe is not as problematic as DH because you usually don't see it that much, even at high mmr where people usually use dead hard, but if more people started to use SB and actually use it well, that could be a problem.