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Xenontyx

Xenontyx

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Xenontyx
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  • Im not a high mmr killer main but I played a lot of sneaky ghostface.

    Nurse calling, BBQ, Discordance, and surveillance, because I want to know the location of the survivors as often as possible so I can Jumpscare them. I use the security camera addon so i know where they are even more, and Olsen Journal because being marked + oblivious make it more stressful.

    It's not a good build and it's inconsistent, but I play ghostface for the spook rather than kills.

    I don't want to get spotted, so I move carefully and stalk survivor to 99 from far away.

    I dont want to be seen, Im crouched most of the time. Sometimes, I can't see ######### so I wait and listen if I can hear the grass moving or their foostep. With all that time spent on stalking, the gens are popping fast, so failing your ambush is not an option (unless survivors are too scared and wasted time hiding). But hey, they won't run if they don't see you coming.


    • when crouched and leaning, the angle at wich you are stalking make you more or less visible,

    this is when you are stalking while looking at the survivor from the side of your screen:

    Ghostface side stalk 2.png

    This when looking directly face to face with the surv while 50% of your screen is hidden by the wall :

    Ghostface side stalk 3.png

    Those stalking angle depend on the position of the survivor and the orientation of the wall ( you will not be revealed by the surv if they can't see more than 25% of your body or smthing like that)

    • And yes, the default skin ribbons can sold you off (but rarely happens). Depending on the distance they don't have the same physics, and thats why they look so straight on those pictures, so keep that in mind when stalking.

    • Sorry if my english is wobbly
  • I let the last survivor escape almost all of the time unless he was toxic to me or his teammate or if I have a challenge to do.

    But I dont like to be blatant when I let him go. So as a sneaky ghostface main, I prefer to close the hatch, and wait until the survivor open the door. Then i mark him and chase him so he gets to the exit just in time, to make him feel like the main character of a horror movie.