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WhiteLoneIceFox

WhiteLoneIceFox

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WhiteLoneIceFox
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  • You want it to stop the only way I think it would is if they got less blood points for camping a hook and forcing a survivor to die on it. In my opinion it is unfair that killers can do that and force a survivor to get no blood points for that game cause of being hooked early game and getting no objective points or anything else so the survivor ends the game with 1000-3000 blood points at most and that’s supposed to be okay? They need to add more ways for a survivor to survive the campers and sluggers rather than saying it’s fine for players to deal with a camper and get no points

  • Mori should be nerfed to require 2 hooks before a killer can Mori a survivor, but won’t activate if the killer tunneled the survivor to get the 2 hooks

    ( by tunneled I mean no one else was hooked besides that one survivor)

    that way it is fair for the survivor and still useable by the killer. I just dislike that one hook and you can be Moried it is makes a game end in less than 5 mins sometimes meaning almost no blood points for survivor.

    killer mains might say that the game is unfair but really you earn blood points more every game than a survivor does. so is it really unfair to you no you get easy points all the time for just playing but if a survivor fails to get some objective points done we get no blood points, being chased by killer isn’t very rewarding despite the fact that you’re making it possible for the objective to get done cause your keeping the killer busy.

  • One issue with your suggestion about hatch the achievement for all four survivors leaving by using the hatch, which is a achievement for console and is a pain to attempt for as most console killers tend to either camp the hook or just tunnel a survivor who has been hooked, both are equally annoying, I play both killer and survivor. The hatch spawns after all 5 gems are done as is even if all survivors are alive due to that achievement, it is not open but can be opened by the key