Vittiori
Vittiori
About
- Username
- Vittiori
- Joined
- Visits
- 4
- Last Active
Comments
-
Well there are many problems which mixed making situation like this, where everyone feel this game in different way. That's why I am playing both roles and I see both problems.
1. What I always say as first- SWF - should be deleted from game, or it should be different queue where killer get some more prizes or different prizes for playing against team.
2. Devs should punishment cheaters - yesterday I had a game where some guy just jumping into walls and floors when I was chasing him. Players like this should be perma banned.
3. Gates shouldn't spawn in close range, like on next wall, it should have 75% of maximum range, to be enough for survivors to even try escape, and still not that bad for killers to check the gates. And depends on killer it should be less or more distance, I think is very big difference to checking the gates for Trapper and Ghoul, every killer have different chance about his movement.
4. Decisive Strike should be still on after healing or repair action, it should work just about 60seconds, and then it's a perk anti tunnel and enough good to not be useless.
5. Boil Over should be a lil bit buffed to be more useful, if it's perk for escape from killer's arms and we don't want ot make longer distance between hooks, buff a lil bit this perk. It cost survivor 1 place in his build, should be useful.
6. Don't change number of pallets or windows, but fix the problem that sometimes on map is dead point to loop, survivors can loop there for years, cause it's a bigger L with window in the middle (I'm not talking about double L loop)
7. Make a totems a lil bit smaller, to make them be more hidden on the map. That would be very new thing to open gamestyle with them. No matter on survivor or killer side.
8. If game is 1 vs 4 - survivors points should be a team score, not individual. It's stupid that we fight for life with killer and we fight for points with another survivors. -
@Elan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4029582#Comment_4029582
I feel like the sweet spot is ghoul in term of how strong the killers should be, so 38 killers need big buffs to be on decent lvl. We can then talk about not nerfing survivors too much.
Oh yes, Ghoul who is jumping by 50% of map - cause maps are smaller after killers crying too - need to be stronger. But wait, why when you choosing role you always have a more bloodpoints for choosing survivor role? Oh right, cause nobody wants to play this role anymore, cause game is KILLER SIDED for a long time, that's why game is losing players year by year but now you don't see it, you will open eyes only when you will wait in queue as a killer 2 hours to complete 4 survivors, or just devs make you bots come back again. Well done!
By year map was made smaller, gates are spawning next to other one (oh I forget survivors have 2 gates, start crying about it, maybe devs make it to be only 1 way to escape), Decisive Strike was nerfed as hell, less pallets, at the same time killers are the same by years, always quick at the straigh way, always have hook nearby - can you tell me why we have a struggle mechanics if even with Boil Over is no chance to escape from killer's arms? Why no one playing with Breakout? Cause if Boil Over with 80% of struggle can't help you, Breakout with 20% will not do anything for sure. So yes, you guys can still talking stories about how bad is killer role, but that's not true, if devs will do anything to make you happy, you just end in empty game. Maybe you will be able to play killer vs killer, I don't know. Well I thought that bots times shows how fragile this game is, if you still wanna ruin it, go ahead, maybe devs didin't learn anything from times when in queue was 1 players and 3 bots. -
@Elan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4029032#Comment_4029032
You can't say that game is killer sided just because 90 % of games are Blight, Billy, Nurse or Ghoul with full meta set up and best add ons. People always run best they can and it's not secret that Kaneki has low skill ceiling while being pretty strong. Nurse unless she has collision with enviroment will always be top one. Blight just get free hit unless you have good set up, average to low skilled Blight players have some sort of counterplay. Billy and I hate it, isn't truly that fun to loop as i get hit mile behind corner, through solid objects and with overdrive you barely have time to react. Not even mentioning that all of those are insanely good at catch up, tunnel and slugging. But rest of roaster is quite cooked when facing good teams.
Good teams? You mean SWF and that is the Dead by Daylight problem for all time.
BTW I am not saying about Blight, Billy, Nurse or Ghoul no one of them is my main, if I am at killer role I play Trapper, Doctor, Krueger or Onryo. Also good are The Dredge and Trickster. My friend was Nemesis main.
As I said before the all difficult about killer role is that you probably have abilities to play other killer, well, I would like to play Michael Mayers too, but I suck at his role, that's why I am not picking him. That not mean the game is survivor sided, that's mean I suck at the Mayers gameplay. I prefer killers with control, traps, anti-looping electricity or teleport to gen/TV. I found my way to win, and in your opinion game is survivor sided, when I as a killer can decide about everything? I can make 2 hooks and let everyone escape and I have 2 pips. What are you talking about? Just stop focusing on one, run for him, hit him, go to the gen stop gen, hit another one… Work! Stop thinking that points will lay on the grass. -
Well, maybe I will shock you, but I always had a feeling that game is killer sided and guess what, I have a good prove for that.
I am surivor and killer player, both rank 1. You see when I choosed my killer, I wasn't loking on his lore or from which movie or not he is, I picked this one, which was easier to play for me.
As a survivor, well, no matter what I pick, always my chance are the same.
About proof?
My friend who never before heard about Dead by Daylight start playing this game, in first month he choose killer role and he easily hit rank 1 (I say again, he didin't know anything about game, loop spots etc. and he did it) after first month he decided to check it as a survivor main (then he knows a little about game from 1st month), guess what, he didin't hit rank 1 and he was so frustrated.
Cause killer is working only about his points - even on rank one, you don't have to kill anyone to make 2 pips. Is enough if you hunting, destroying gens, playing long game cause you have the power to decide how long this game is.
As a survivor main, (I am not saying about SWF) - you don't have any power, to hit 2 pips you have to actually let your team being hooked, isn't it weird? It's game 1 vs 4, but in truth way it's 1 vs 1 + 3, it's not fight team vs killer, it's a game when you fight with killer to not let him catch you, and you fight with other survivors for points to make pips. Even if you all as a team play well is not possible to hit 2 pips if killer don't hook anyone, so at the start you are in loser state, you have to let someone being hooked which probably make you less chance to escape.
So no, game is not survivor sided if fresh killer can make rank 1 in one month, but surivor main can't.
+ devs make an anti camp mechanics, which actually killers know how to cheat
+ survivor have no way to counter tunneling, cause even Decisive Strike id blocking your actions if you want to counter tunneler
We ending in the game when many killers camp and tunneling cause they never checked that they can make 2 pips with only good following survivors and destroying their gens. Trust me, you can! I'm doing it all the time, without camp or tunneling hitting rank 1 cause it's so easy to do it if you know how to make points in game. As a survivor you have to do this points before others do them, cause not everyone will do 2 gens or 2 totems.