Vipershock108
Vipershock108
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- Vipershock108
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honestly i really like the anti-tunneling ideas, rewarding the killers for not tunneling is what you should be doing, the only thing i (and most of the people here have a problem with) is the punishments for tunneling are FAR too overturned, I get wanting to punish tunneling, especially in the early game, but giving the survivors gen repair speed when survivors can already do a gen in 40 seconds is really bad and making it so the killer cant regress or block gens after hooking someone twice in a row is egregious because.
1: tunneling a survivor out of the game late game (like around 1-2 gens left) is a viable strategy for killers to get back some pressure, especially since gen regression is a struggle at times so tunneling can be in some chases the only way to turn a match around.
2: this i can see be easily abused by survivors, since a survivor could easily harass the killer and make going for any other survivor a nightmare, but going for them guarantees a win for their team, resulting in a lose-lose situation and giving the survivors an almost guaranteed win if done at 1-2 gens.
please behavior, please rethink these tunneling punishments, killer is already a stressful roll to play as is and doing this will make that stress worse.
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@lettuchia said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3989535#Comment_3989535
What would you do with no more gens to defend if you couldn't camp/tunnel? There's your answer
so…nothing, you want killers to not be able to apply pressure to the survivors at all? unless there is something to do which you haven't stated at all i cant think of anything. exit gates cant be pressured because their are 2 of them and are normally on the other sides of the map, so unless your playing a killer like blight you cant pressure them at all, and even blight will have a very hard time doing that. that's why you are allowed to camp hooks in endgame, because it allows killers to apply pressure to the survivors reliably.
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hey behavior, since you said you wanted to buff perks with a low pickrate, can we get a buff/rework to shadowborn please?
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as someone who wants to play alien and springtrap, the fact that there power can be neutered by an offering is just a poor design decision and i hope behavior changes/fixes this issue