VforValens
VforValens
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- VforValens
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2263882#Comment_2263882
Yeah or hey better yet, a mix of 400 and under hour players but y'know that's a little too hard for the system it seems.
Hey, it was your suggestion. Don't blame the system that's explicitly being tested and improved upon, own it. I will say, though, it's good that you can recognize problems with your own suggestions.
Weird how it worked as soon as MMR was disabled though.
And now the devs have the data required to improve MMR so it can replace the current (crappy) system. I think it's going to be much better to have balanced trials than rolling the dice every time.
They've had 3 tests now, I have faith in BHVR but at this point I don't have faith MMR will ever work, end of. It's not that hard.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2259996#Comment_2259996
So, in your case, your friend should be going up against people with 222 hours, slightly under three times his play time, and you should also go up against those very same people, who have 2/3 of your play time. Does that seem balanced to you?
Yeah or hey better yet, a mix of 400 and under hour players but y'know that's a little too hard for the system it seems.
Weird how it worked as soon as MMR was disabled though.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2259984#Comment_2259984
So if no MMR system can balance a group of 2-4 players playing together we shouldn't be implementing MMR period.
That's not what I said, though. Here's what I said:
https://forum.deadbydaylight.com/en/discussion/comment/2259954#Comment_2259954
Emphasis on the different play times.
Easy. Implement it for the group and rumor is we already have it implemented. How else? LMAO.
It's not ######### hard it's just mathematics. A + B + C + D / 4 = X.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2259955#Comment_2259955
No, I'm saying using your situation to complain about DbD's MMR doesn't hold water because no MMR can balance that. It's like saying "If Teslas are so great, how come I can't drive one to the Moon?" when you know perfectly well that no car can do that.
So if no MMR system can balance a group of 2-4 players playing together we shouldn't be implementing MMR period. The majority of survivors that play this game are in SWF's, period. Even if I were playing solo right now with the amount of ######### new players I've gotten on the Survivor side vs Rank 1 and 2 Killers this STILL wouldn't be balanced in any form. This is my MMR, period with or without a SWF.
It's a fundamentally flawed system to use in an asymmetric game that is all about playing with friends on the Survivor side. So you know your own argument doesn't hold water.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2259947#Comment_2259947
No, I was going to ask how any matchmaker is supposed to find a balanced match for two people playing together, one of whom has 4x the playtime of the other. It's always going to be unbalanced, no matter what.
So we're admitting that MMR in DBD is stupid, lmao.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2259913#Comment_2259913
Are you playing SWF with your friend?
Naturally but are you trying to say I should be going against people with 1,5k hours? Lmao I'm nowhere near that good of a surv I've never even hit Rank 1 and play it only 20% of the time.
Every match today has been a 4K and clearly the killer is far and above everyone in the survivor lobby. A SWF of 2 should never be powerful enough to pip you up to people with over 1k hours when you yourself have 4 times fewer hours and are nowhere near as good.
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2257795#Comment_2257795
I don't get that. I've been getting teammates who are generally around my skill level. I have almost 1400 hours and in the old matchmaking system I sometimes got teammates who literally had 80 hours. I want to have teammates that have around the amount of time spent in the game as me and that's what MMR does.
It demonstrably does not. A bud, and I at 84 hours ,and 350 hours respectively are getting matched with both survs, and killers with 1,5k+ hours. All of my killers today have been Rank 1 whilst not all of the Survs we've paired with have.
So, yeah. MMR is still in the shitter like it was in January when they first tested it. It's not going to work as it should imo simply because it's an asymmetric game that revolves around not only the map you play on but the killer you bring, or face against.