VelvetCat
VelvetCat
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- VelvetCat
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Comments
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Nope. Sure can't.
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Agreed!
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I always thought that having it apply a debuff once someone is injured that is permanent regardless of being healed back to healthy would be more potent.
And instead of the percentage being based around the amount of survivors injured, have it based on the amount of times injured, so you can have more than 4 stacks of it active at once.
That way it would make players a little more cautious about throwing themselves into harms way.