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TooHighForThis

TooHighForThis

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TooHighForThis
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  • Something definitely needs to be done about toxic dc players, I just report them in the end but it's still not fun to deal with. I've found a lot of sympathetic killers who let you finish gens/find hatch/open gates, especially when there are multiple DCs.

    Though I also disagree with the unhook mechanic being forced commitment. All actions in the game are completed at your own pace and choosing, taking that away I feel you have to make ALL game actions equal. That would lead to a lot more killers snagging them mid-action off totems/gens/chests or downings at hook rescues when they cant let go and leave. If that happens then there should be an automatic DS with a better hit zone, but only when they're pulled off. It'd also slow the game down, just a lil bit. ( a LOTTA bit)

    Which can be nice, but honestly I have like 0 wait time in a survivor lobby and have no shortages there of (opposite when playin killer). Fast paced games also give better variety in experience but thats just me

  • If youre last person in game, and looking for the hatch I dont think traps are a fair play about. Honestly you've managed to survive that long, at that point you kinda deserve the hatch. At most, a bamboozled effect would be the way to go though, not recommended for a fun game