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ThickLaquisha

ThickLaquisha

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ThickLaquisha
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  • an opinion of mine

    I feel like deathslinger shouldn't be able to quickscope, instead have like a slower aiming time. there's no way you can dodge a really good deathslinger's shot (which by now is most of the people playing him in games right now since he's being hyped), once they hit m2 it's over, especially with the new map, which has a lot of dead ends and really weak obstacles to get pulled around anyway. like around 1 ish second(s) of aiming time would allow the survivors to at least try dodging his shots.

    to balance that perhaps he should get a movement speed increase to compensate for the second(s) of aiming time, and maybe a stronger chain, but he is a range killer like someone said and take nurse for example, she is the slowest killer in the game but uses her blink's range to get to survivors quickly.

    overall he's a decent killer, his main power is overall weak when it come to pressure, but if you're up with a professional-dedicated their life to-deathslinger then you're going to struggle with the quickscopes. he does shut down loops pretty well, which is a plus and something lots of people are adapting to, but it kind of seems a little too good when in chase to just be able to quick scope someone. if he didn't have the aim option, then it just seems more fair to let him shoot instantly since theres not that much surgical precision going into his shot. if that were the situation, then hitboxes should be enlarged for his spear to make a big enough difference. take huntress for example: she doesn't have any "aim down sights" option to better her shots.

    anyways i hope the new map's unsafe routes get fixed. (ps, some totem spots are absolutely godly for the killers! i walked by a devour hope totem at least 10 times because it was hidden behind a bush in a little crack under the saloon. lmao, i'm just blind)