ThePsyCrow
ThePsyCrow
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Hellraiser Chapter For me.
Killer-Pinhead
Survivor- Kirsty Cotton -
For me if comes down to some scenarios
If the survivor team is gonna troll the killer, not work on objectives and body block the killer and the whole team keeps saving people, then its just making my job as a killer more easy. It would be stupid to leave if you got 3 survivors right in the area. Better to camp and kill one in that scenario.
The killer itself matters. If you have a Trapper, Hag, Nurse or Hillbilly for example that can lay traps, or move considerable distances, you don't have to camp very much because of the mobility. For some of the other classes, you have to be in that nearby proximity to be effective. By the time you find or hunt down someone else, the person is unhooked and your back to square one.
Camping/Tunneling a person to cut down on 1 survivor makes a world of a difference, with 4 on the playing field they can hit so many more generators, and by the time you get one person hooked, 2 generators could be finished. Kill 1 and cut down on the losses. 1 or 2 survivors versus 4 on a generator makes a world of difference and they can't be as gutsy and bold if they want to escape.
If the generators are done, and you haven't got anyone at all, and you manage to hook one, it would be pointless to walk away from getting some points, but to give "a fighting chance". I call BS on that, if they didn't make it out or could escape at any moment, then its their own fault for not leaving when they have a chance.
5 The Map itself makes a difference. Blackwater swamp is the hardest map to get survivors so if you get one by all means take them out.