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Tenerebus

Tenerebus

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Tenerebus
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  • Had the same thing happen to me. There were two survivors with flashlights on the team. They continuously fast vaulted ( like absolutely nonstop) which was fantastically annoying, because all I could hear was that explosion sound warning me, and every time I would get a hit on one of them, they would immediately jump into a locker and self-care without me able to do anything. I had a pretty long string of 3-4Ks and was feeling good about my improvement as a killer (was losing a lot of games before then), but if players are just going to cheat and do everything they can to annoy me I'm just not going to play until they fix it.

    Yes, I think they should get banned; they know exactly what they're doing.

  • I'm pretty new, but I purposely do my best not to tunnel. I find that having a particular "routine" depending on the style of killer makes my games less stressful. It's not super repetitive or anything like that, I don't think, but more like a hierarchy of importance depending on how the game is going.

    I play Plague a lot, so at the beginning of the game I like to infect everything I can in my "territory" and infect any and all survivors I see, but I seldom wander too far from my territory. If a survivor leads me in a chase for a while, I think "good job" in my head and wander off to pressure someone else, making sure to keep pressure on the generators. If I see a few survivors together, I'll usually focus on the one I haven't seen before depending on how far into the game it is; when there are fewer generators left, I'll take down the sickly gazelle if I see them (I usually see certain survivors much more often than others.)

    At the end of the match, I try my best not to camp hooks, but if it really is down to the wire and I have no kills, I will. Playing this way seems to get me a lot of Bloodpoints and generally makes the game more enjoyable, rather than stressing and feeling as if I'm winning or losing.