Tempuro
Tempuro
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@Nebula said:
https://forum.deadbydaylight.com/en/discussion/comment/2829818#Comment_2829818
And this is inherently the problem. Survivors shouldn’t be forced to run perks to avoid an outcome that can be fixed by better game design.
It's this, it's really really bad game design if players need to deliberately do or refrain from something just to avoid an outcome that should have been addressed by looking at the root of the problem.