TTV_ClanMacleodCMC
TTV_ClanMacleodCMC
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- TTV_ClanMacleodCMC
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@Get_Beaned_B0I said:
Things like Five Nights at Freddy would be already getting there with me so scaryspaghetti getting would probably a little to much for me personally
FNAF would be good - imagine 3 or 4 automatons around the map that you could move between at will (with cool downs of course)
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I'm really struggling with Blight TBH. Due to poor steering while dashing, seems too easy for survivors to dodge. I'd happy have to slam twice before a lethal dash or have a shorter dash distance, in exchange for more navigable control over the dash.
His power does not really lend itself to more claustrophobic levels like the hospital or the stranger things lab.
Practice may make perfect though,
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Gonna throw something different out there for a DLC idea.
I'd like to see a story/campaign mode.
Not sure if a story/campaign mode would work for Killer unfortunately but here's a pitch for survivor.
You play as brand new DLC survivor who has just went into the trials for first time. Cutscenes and story between matches. The branching story changes depending on if you survive trials or not. If you want to see examples of how this can work have a look into legacy Board games like "Betrayal Legacy" or "Pandemic Legacy".
If you want to go the extra mile, these matches could be against AI-controlled killers, allowing for some set-piece pre-programmed moments.
Single player could be a option as well with AI controlled survivors, allowing for more set piece moments.
If the AI route is taken, t could also potentially be sold as a stand alone product not requiring DBD to play (Similar to how Call Of Duty Warzone is a part of Modern Warfare but does not require COD:MW to play) In-game options to upgrade to full DBD would help bring new players into the fold if they enjoyed the story/campaign mode.
Never going to happen, but its fun to imagine anyway
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@Mekochi said:
I will still play the game, cuz I payed good money. But every single game out of the 30+ games I've done solo queue, everyone keeps tunneling and camping. Every. Single. Game. Only one game I didn't get tunneled/camped cuz the killer pitied me and the other Meg cuz two people D/Ced cuz she had Iri-Head.
I try to play other games but I get bored so easily. I don't know which platform it is, but it sure as hell isn't Xbox. I am not disabling cross-play cuz I don't need hour long queue times. Why is this considered a strategy. I literally get face camped, I just wanted to complete a ######### challenge and I can't do that.
It just keeps happening, over, and over, and over again. Why!? Why do people have to ruin another person's experience. Then I get stuck with potato teammates who can't run a killer for 10 seconds and let people get to second phase/die on first hook.
If you read this, thank you, probably gonna take a break from the game and cool my head a bit.
If a killer is tunneling you, this is a good thing - keep it distracted while your team mates disable the generators
If a killer is camping, this is a good thing - means you can be disabling the generators the killer is NOT camping at.
If I've misunderstood these two gripes then just ignore my post entirely and accept my apologies my friend lol.
Playing survivors is a team game. I play killer all the time, and I know immediately if I'm gonna win via 4 hooked survivors (or 3 hooks and 1 hatch) if I see survivors not working together. Even if you are not communicating with your other players the above scenarios should still apply. If you want to play solo I highly suggest joining us killers. There are similar gripes I have with some survivors like looping mind you, but I know to just walk away as they're distracting me from my objectives - I'll get them eventually later on *shakes fist menacingly*
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Has happened to me a few times - one during my very first livestream. Infuriating to say the least.
I did have one good-sport survivor who noticed/acknowledged this and stayed still after he broke free - even though it meant his death (last hook)