SweetPotatoMunchkin
SweetPotatoMunchkin
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@IHSGames said:
Not really. You see, just because something is good for one thing doesnt mean theres other areas that also make it just as bad.
Tunnelling does help survivors improve IF they are willing to stay. But many don't or at least don't feel strongly to. Why? Because getting tunnelled is not fun. It's like playing a fighting game but your enemy gets full health when you have half the bar. Sure, I can learn my attacks and get better, but it's not going to be fun knowing your a combo or 2 away from losing.
Also, not saying nobody wants to improve but not all survivors want to play to get better 100% of the time. Some survivors want to be alturistic. Or tun unique builds or do personal challenges. Not everyone want to sweat so they can loop a killer. And with all the many maps, killers and perks in the game, it takes more than just "get better" to beat tunnelling. You'll have better but bitter survivors.
Tunnelling also hurts killers as well. Most (at lesst newer) Killers hear and see that tunnelling leads to kills. But thats it. Tunnelling doesn't help you learn macro gameplay. How to mindgame loops better, learn different techs, patrol gens, etc etc. This leads to killers tunnelling more because they think they lost a game because they didn't "tunnel enough." That's like targetting the kid in a wheelchair in dodgeball but getting mad that you didn't target him enough when you lost because you forgot/don't know how to deal with other players in the match.
Tunnelling by all means can be a good strategy when killers need an advantage. Issue is many take advantage of it too early in the game, causing them to lose, worse if the survivor is a good looper. But overall, tunnelling might be good for killers, but very unfun for survivors. We should care about both parties having fun, not just one.
This is a beautiful take on why its awful, honestly. I'm living proof of your survivor reason. I'm just not Really good at video games, and I really never have been. Doesn't mean that I don't like them, I like to play them to have fun. People that are really bad at something and will never be good at it exist, but that doesn't mean that they still can't do it for the love of simply doing it. I've been playing DBD for almost 3 years now, and I can say with full confidence that I'm still really bad at it and I can't loop to save my life. That said, I've tried to learn how to be a medic And gen rush to offset my bad looping skills to make me at least somewhat useful in game to the other survivors. Taking someone like me out in the game early on and leaving my last 3 teammates witg 5 generators to do isnt fair at all. They're also Making this argument as if the game is perfect, Failing to take into consideration uncooperative randoms/randoms that throw every pallet, all of the different killers, their unique Means of harm and any sweaty perks they may have. You cant loop Nurse same way you loop Clown etc. Unless you literally have no life and play the game nonstop, It's pretty much impossible to know exactly how to loop every single killer with their different skill sets and randomized perks, imo.