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Stick

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Stick
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  • I actually WOULD be glad to get rid of the vast majority of perks. There's tons of variety in the game already based on how each of the killers plays. Go the route of Freddy, and make add-ons that modify their powers. (Dream Pallet vs Dream Snare). My new friends love researching the killers' skills because their uniqueness feels motivated, not random. "The hillbilly runs fast, the nurse teleports, wraith goes invisible. This is cool, what does the Scream guy do?"

    The main reason I picked the perks I did is because they're not understandable to a player WHILE playing against them, the player must have pre-existing knowledge to understand. It has nothing to do with how deadly they are. If this was about balancing, I'd throw Ruin on there, but at least it's plainly obvious when you're being ruined.

    Franklin's Demise for example is a "random rule", but the player very clearly sees "I got hit, and I dropped my item. A clear cause&effect relationship. I should avoid getting hit". It's a perk that is self explanatory and fair, it's not like BBQ + Chili where a new player will get burnt by the perk repeatedly in a game, and have absolutely no idea unless they read up on DBD and study it like a test. Thrilling Tremors is a good example of a fair "random rule", you see a player get picked up, at the same time you see the claws wrap the generator. These are fair because they can be understood during gameplay. So maybe I should change my definition. "Random rules that can't be learned while playing, only understood by reading about them in a post-game lobby or on the internet."

    Yeah there are obviously some absurd "Random Rule" survivor perks too. Too many to list, but maybe the biggest would be Deliverance. I focused on the killer perks because my whole gripe is that the game is evolving in such a way that it's harder to bring friends in. And you can obviously only play with friends as survivors, not as a team of killers, so it's far more important to focus on the killer perks to solve the "bring a friend" issue. I would not mind nerfing a ton of survivor perks too.