StabbyMcgee
StabbyMcgee
About
- Username
- StabbyMcgee
- Joined
- Visits
- 17
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Comments
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@TurnOffTheTVs said:
It's funny people want to argue that this killer is balanced meanwhile I'm having the easiest time of my life winning games as him.
It has nothing to do with him being new, Jason isn't this uber unique killer that takes months for people to learn how to play against. We've seen ranged killers before, only difference is that Jason circumvents EVERY single weakness ranged killers are meant to have. He doesn't need to walk up to people giving them time to prerun and maintain distance, and he's 4.6 for an egregious amount of time after coming out of omnipresent.
He's fundamentally a piss poor designed killer.
Ranged killers have existed in this game for years and yet it doesn't matter, people can't do ANYTHING in chase. The only time people win chases is when I, myself aim like a bot. The counterplay to Jason boils down to "Hope the Jason player can't aim". There's no real interactivity. And because it's like that, people are too scared to take chases which is why everyone feels like they have to crouch around stalling the game out for an eternity.
Straight up the only game I've lost was going against a literal DBD clan SWF with all meta perks which yea, I could be playing Jesus himself I wasn't winning that game. Every single other game is 4k's unless the hatch spawns on top of a survivor because oh funny he's also amazing at finding hatches, who would've thought.
My guy, you have 11 hours total on the Killer role. Your lobbies are made up entirely of fresh installs, of course you're having easy matches.
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And as expected, all the responses are "Nooooooo shut up I don't want to learn just nerf him into uselessness!!!11!!1"
This community is hopeless.
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@TurnOffTheTVs said:
I mean simple fix is make the anti-camp thing that slows his appearance down last a bit after the unhook instead of "oh they unhook… guess I can just TP like normal!" which just defeats the purpose.
It already does.
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He has the most punishing anti-camp in the entire game built directly into his kit. Be real, you're healing under hook and going all surprised-pikachu-face when the Killer comes around to check.
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@detec68028 said:
Yes, flyby jav grabbing thing is the only complaint i have so far. It should should at least take a little bit of downtime, that would be bring him more in line with other killers like the huntress, trickster or plague that have to grab their power from somewhere.
He has ONE spike and then he has to go out of his way to reload. Adding downtime would make it completely useless.
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@RpTheHotrod said:
My only issue with him is that he can patrol exit gates too easily. If there is one person left, they are effectively guaranteed to lose if the hatch is closed and a key isnt available.
I mean, yeah, you HAVE lost at that point. It shouldn't be easy to escape when your team has been completely outplayed.