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SolaireOfTheFog

SolaireOfTheFog

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SolaireOfTheFog
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  • @DragonMasterDarren said:

    out of these what do you wish is in DBD, Movie Killers or Video Game killers

    personally I would like to see Xenomorph, S-AX from Metroid Fusion, and either Slenderman or Sonic.EXE

    I would have really liked to have seen Henry Mason added with the Silent Hill Chapter but since that won't happen, I believe that there are more good and well known horror movies than horror games, with that said I'd believe Supernatural's Sam and Dean Winchester to be good survivors and have a main villain from the show, perhaps Chuck or perhaps it would be better to have no killer at all like the Ashley add-on.

  • @LetsPlayTogether said:

    Its kind of sad to see every hour the exact same threads püopping up from killers like a hive mind spouting their complains about a nerf thats entirely rightfully, cause scummy gameplay shoudlnt be an issue at all, but its like killers seeing this as intended game design. Its not! Killers are not meant to undermining the game design. Its so ######### easy to play kilelr and not relying on scummy gameplay thats even more sad that basically noone can play this game how its designed to be played.

    There's no difference between camping a cage and camping a hook, personally I don't really do it but the cage spawns on the other side of the map, making it less worth it to camp anyway, but I'd still rather see my cages.

  • @CANxOFxCORN said:

    I think I've been playing PH different than others, I torment survivors, but will not cage them (While running NOED *shhhhhh*). Then when I reach end game I can 1 shot them, followed by Final Judgement (on top of taking the time away to hook, the kill animation is like 2-3 secs, huge time saver). If you don't cage the survivor, even when they are unhooked, they still have torment, which is hard to land (So, why waste it?). I've had many games where all 4 survivors are left, when the last gen is powered, only to get a quick 3k-4k.

    Side Note's:

    I am fine with the nerf, but I think the aura of the cage shouldn't be revealed to survivors for 3-5secs, so they cant just mindlessly run for the save right away.

    Here is a thought, Keep the cage how it was, and let survivors have DS/BT from a cage save, or would that have been too easy of a fix?

    From my experience, when you do cage, they typically are sent to the opposite corner of the map, if you want to tunnel, just go that direction.

    I use it to apply torment on two people instead of one because trails don't last the same time around hooks as they do cages so it's much easier to get them fresh off the save.

  • @Mak0 said:

    Ah yes because getting rescued from a cage only to get put back into a hook is 100% good. As a survivor and killer main this change was needed your just mad you can’t tunnel relentlessly anymore ;) killer mains are the first to complain about DS then do the exact thing it was designed to prevent

    What I usually do is send someone to the cage and apply torment around it so that when survivors are leaving the cage, they get it reapplied and I can do whatever when needed.