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Smoxie7

Smoxie7

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Smoxie7
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  • @AhoyWolf said:

    Why make an identical post the second time?

    If it was a poll with options then it would be identical. Thanks for visiting the thread.

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/1932028#Comment_1932028

    You need only look at r/deadbydaylight or deeper into the Forums to see how awful the Console experience is. So no, it is not a "me" issue.

    It is $500. Arenyou seriously asking people who are struggling to make ends meet to spend money to play a game they already own? Not a good take.

    I’m not asking, I’m suggesting if you are struggling to make ends meet, you do something about it. Instead of being passive aggressive and complaining. Stop playing the victim and solve the problem, not complain about it. Thanks for stopping by my thread. Good bye.

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/1931582#Comment_1931582

    Absolutely not. First off, Black Ops Cold War runs at a stable 45 FPS on my Xbox. There is NO reason that DBD shouldn't be able to match that, as CoD looks leagues better.

    Secondly, BHVR PROMISED 60 FPS on Console back in March of 2019.

    Finally, there's still a pandemic. People are struggling to pay rent let alone buy a new $500 machine and expecting them to do so in order to play a 5 year old game is utterly ridiculous.

    Sounds like a “you” problem if everyone else is running the game fine. I also run the game on my xbox one (1st generation) and have no issues. The Pandemic is not an excuse. You can do DoorDash or a multitude of other things to get creative and make extra money. We’re talking about a console here, which is cheaper than a cell phone nowadays...

  • Good Evening,

    I’m hoping that players and devs will take notice to what I feel are common opinions amongst a large majority of the DBD community after the most recent patch update (4.5.0). It will be a mix of both positive and negative feedback.

    The Positives:

    • New smoother, aesthetically pleasing, and receptive skill check
    • New flashlight animation change (added back the illumination upon successful blinding)
    • Crouching while shining the flashlight
    • New hatch entering animation
    • New healing animation when picking up a downed survivor
    • New Gideon Meat Packing visual updates (I haven’t played on Asylum yet)
    • New score effects and status alert (moved to the right side of the screen for easier reference)

    The Negatives:

    • STATUS WIDGET POSITIONING AT THE TOP LEFT OF THE SCREEN FOR PLAYER NAMES, HEALTH STATES, AND HOOK COUNTS
    • Why It’s Bad = valuable map sight is blocked in a crucial area of the screen. The bottom left of the screen now has a larger item and add-on visual, which is not crucial to have. Furthermore, the status widgets are more difficult to read the player names, and ESPECIALLY to judge the hook timers. Increasing the size of the widget just takes up more crucial map sight. I do like the new animations and graphics on the widgets, but most definitely not the placement and hook timer bar.
    • OBJECTIVES MOVED TO THE TOP CENTER OF THE SCREEN
    • Why It’s Bad = Again, more valuable and crucial map sight is obstructed. When you think of the status widgets, objectives, score events and status effects, items, it forces your eyes to criss-cross in all different directions... which survivors can’t afford to do when they have to be mindful of their surroundings and the killer.
    • UPDATED SURVIVOR LOCOMOTION AND HITBOX REGISTRATION
    • Why It’s The Death Of This Game = the past survivor locomotion had nothing wrong with it. Why fix what’s not broken? Besides that, the new turning locomotion is extremely stiff, less sensitive/sharp, and much easier for the killer to track movement (multiple killer main streamers have confirmed this: i.e. Otzdarva). The posing for survivors while standing now resembles a bodybuilder’s T pose (which is not very stealthy), and the injured running animation looks like a half-Naruto run (sorry for the jab lol). With DS receiving an exploitative nerf in the coming weeks, survivors can’t afford to have their locomotion nerfed in such a disadvantageous fashion. Lastly, if the easier to track movement wasn’t enough, the nail in the coffin is that it seems like every killer has a Freddy lunge now. The hit boxes extend out so much further, that it is extremely tough to anticípate when to bait as a survivor.

    Conclusive Initial Reaction to the Patch Today

    • After I played two matches, I didn’t even feel like playing another one because the survivor movements were so hindered, and the hitbox registration was so odd and frustrating. P.S. The POV upon being downed and hooked was also extremely low to the ground and skewed in an odd fashion.


    While my negatives were a mix of fair points and a little bit of emotional frustration... I hope this review, the opinions, and suggestions are helpful in shifting the game towards the direction that Behavior is aiming to grow in. A happy community means more investment in the game. And more investment in the game leads to more money for Behavior, but more importantly... more enjoyment and support from it’s community. If it is any consolation... yes I do play killer as well around the red ranks (although I’m not that great :) )


    Sincerely With Health and Well Wishes,

    Smoxie7

    Certified Ace Main (1000+ hours of gameplay)

  • @FilthyLegionMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1931582#Comment_1931582

    Not everyone is able to afford a console. Plus with the store bots buying all the Ps5s, It's nearly impossible to get it. Learn to be in other people's shoes before telling them to get a better console in such a blunt manner.

    Thanks for reading the forum. Your comment is irrelevant to the purpose of this discussion. Sorry that you had to personalize the post and then project your frustration online. I hope you find your happiness.

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/1931518#Comment_1931518

    Yes. Like most people, I play on the older Consoles.

    Unfortunately, the saying, “out with the old and in with the new” rings true here. They can’t regress the game to serve an old generation. Like Bob Dylan said... “The Time’s They Are A Changin’.” The old movement isn’t the issue, the currency of your console is... sorry to say... time to save up.

  • @Pulsar said:

    As a Console Killer, I am so happy that Survivors can't spin ######### everywhere.

    It was really difficult to keep track with the low FPS and I cannot wait for the DS nerf.

    I’m assuming you’re playing on an older console? Because the new gen consoles have very legit FPS. Maybe not as high as some top-notch PC’s, but definitely from a competitive standpoint it works fine. Check out TheShowStopper. He plays killer on PS5.

  • I agree. There is a VERY RECOGNIZABLE difference in heartbeat that makes it tough to judge how the far the killer is away from you based on sound. There were no mentions of this change in patch notes and it has made a huge negative impact to the survivor side of the game.