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SiriusNight

SiriusNight

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SiriusNight
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  • @Seraphor said:

    I'd be on board with this.

    BP was removed from other perks so that players "don't need to run specific perks" and also to prevent it skewing stats. But if a perk exists purely to increase bloodpoints, then there's no stats there to skew, and it's an entirely isolated choice for the player whether or not they opt for a handicap for more BP.

    In that sense it's no different to offerings. After all, by burning a BP offering you're opting out of a more beneficial offering like a map offering, a blueprint, an oak or a mori.

    The concept is so you can have an easier time building bps for a p100. Furthermore the perks dont have to be character locked either they dont even need need a killer or a survivors they could just add the perk in like resilience. Just in your bloodweb ready to be unlocked for all killers and survivors.