Silentmotivation
Silentmotivation
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Win/loss is essentially broken down into how MMR functions. For a killer, 1 kill is a loss. MMR goes down if you only get 1 and 3 get out. 2 is a draw, MMR doesn't change. 3 or 4 kills, your MMR goes up, that's a win. Significantly harder for a surv to get a win. For a surv, MMR goes down if they fail to escape(thats a loss). Exiting via hatch is a draw, MMR stays the same. The only way the game considers it a win for a surv is if they leave directly through an exit gate. So the game having a final "draw" attempt for the last man standing, should absolutely not be taken away. And let's be serious, if you're already slugging to prevent them from getting hatch, you'll do it even if it spawns at 2 survs. Because then not only you, but the survs know where it is as well, and they have keys to open with. And because you'd want to prevent them from using a key to open, you'd just end up slugging after 1 is dead instead of 2.