SilencePotato
SilencePotato
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- SilencePotato
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Comments
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@GoshJosh said:
A 45 second exposed status is no joke, I’m going to have to say no for it working on crushing Victor outside of him being idle. Victor being crushed after a failed pounce should be punishing to the killer player, for all the snowballing potential Twins have. But I also think Victor should not be able to be crushed following successful pounces.
I missed to write that the exposed status should only last 30 sec, mi opinion is that the iridescent addons should complement the power of the killer (making victor unkickable if charlotee is near) this change is neaded because the actual Iridescent Pendant addon will activate at least 2 times before the survivors understand that they can dodge this addon by ignoring a sleeping victor, this change is suposed to create a powerful addon that his only conterplay is to run from victor whn he fails a pounce (you have a ggood amount of time) or affort the risk of kicking victor and runing charlotte for that 30 sec (she will start chase while the timer has already lost at least 5 seconds) if you think about their cooldowns you will find that this addon is focused to create a perfect scenario to practice the pounces or geting at least a mini startruck for only one survivor.
Thanks for the comment <3
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@Leguś said:
I honestly believe not only Nightmare's add-ons by themselves are weak but there's also an issue where his add-ons just don't stack at all.
It's not like Shape or even Hag where add-ons are super-transformative which makes sense to not being able to stack them.
Green Dress and Blue Dress don't have extended aura-reading for instance.
Sheep Block and Unicorn Block's Blindness doesn't stack in any way.
Similar situation appears with "Z"-Block and Cat Block.
Garden Rake, Prototype Claws and Paint Thinner absolutely lack stacking with each other.
Kid's Drawing doesn't affect Dream Pallets at all and you don't gain extra Deviousness points from it.
Like seriously, it's super weird and I wish they will be maybe changed to accommodate that.
Thank you.
Dream palets and snares combined, base kit :D
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@Chadku said:
Boon´s just need to turn off if you´re hooking the booner, it´s not like the booner would get any benefits while hooked and the killer can get rid of the side objective with their main objective.
As i see boons are ment to be a groupal perk, that would be an excesive nerf. But they can reduce the boons effects while theyr booner is hooked. ( -8m of range and -25% healing/recovery speed)
Thanks for the comment.