SeaBass216
SeaBass216
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- SeaBass216
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Comments
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@Dr_Loomis said:
As a survivor, It was getting eyeball-rollingly predictable to start every game with the gens effected by Ruin. It was almost standard to discover you were up against the hex, then had to go hunt the totem.
As a killer, it forced players to be more creative. I use perks I never bothered with before. At first it was tricky to live with my Ruin comforter, but now I get on fine.
Every killer was running ruin because it was necessary, the gens go flying without it. For good players who get used to it, it doesn't do much. New ruin, on the other hand is wayyyyy more annoying because you can lose all progress on a gen just for not touching it
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@Cheers said:
I'd say both. For some killers, such as Legion and Hillbilly, it's been a positive change as they can keep people off gens with ease. For other killers, such as Trapper, Hag and Bubba who either need time in the early game to set up or can't keep people off gens easily, it's been a negative change.
Yeah fair enough. I would say it's damaged the state of the game though because Ruin was such a necessity, especially for killers like trapper, as it slowed down the game early on and allowed the killer to begin putting pressure on survivors without gens going flying. Consequently, so many people have turned away from playing killer and as a result we see the queue times are awful for survivor, especially in red ranks where the game is so unbalanced
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Doctor is in a very good position. Certainly not one of the strongest killers in the game but more like #6 or 7. The only thing I would get behind is removing the counter to dead hard. Otherwise, he's in a good state