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SaysFight

SaysFight

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SaysFight
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  • @Alcuin said:

    https://forum.deadbydaylight.com/en/discussion/comment/3082503#Comment_3082503

    You can't shame survivors for running anti-tunneling and anti-camping perks when there are Pinheads running Thana, Plaything, Pentimento, and pick your last slowdown against solo queue. I'm not working the math out, but gens are 90 seconds, nearly three minutes with 4 stacks of Thana and one stack of Pentimento. Add to this running to the other side of the map to get the box, whatever time to do the box (if he doesn't teleport directly onto you), and the time it takes to run back to the gen that lost all its progress because it turns out Pinhead running Call of Brine. It is unfair. A word that isn't applied often to this game and really hard to justify. But it is true after this update.

    At this point i just think that Behavior should make that as a killer if you camp the survivor that is on the hook, you would start to lose bloodpoints or something like that and for the killer that is tunneling i think they already fix that a bit with the endurance when you unhook yourself or someone save you but there is still a problem with that bc the killer will just wait that endurance run out so they can down you. In the end there is always a problem in this game.