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Rukov

Rukov

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Rukov
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  • I was one of the first people to advocate for Legion strongly needing improvements, as well as the idea of new killers being an "Arms race" of each needing to top the last as being irrelevant, rather just strong enough to be worth playing at any skill level. I care very much about Legion ending up a fun and viable killer.

    With that in mind.. I don't think letting the timer tick down during chases is the right way to go about it. It sounds fun, on paper, but looking at it from both sides it dooms the survivor being focused on to.. Having no options, period. Against even a decent killer player, there'd be no getting away once you're afflicted with deep wounds. That kind of punishment seems really lopsided with how easy it is to get the first hit, going off this and how little interaction/skill is needed to apply deep wounds initially, I feel like this would actually really hurt the enjoyment of both parties.

    You happen to catch the latest dev stream? If not, I'd recommend checking it out, they put out proposed changes that actually sound pretty alright.